First off i would like to say thank's to the development team. The main issue i see with the game is the +21 +21 cool down and regeneration module. Just about every variant needs 1. some use 3. Often new players spend money to acquire mythic items but with out the +21 +21 modules they will lose to a average player who has the specified modules. Tokens can be spent to acquire them, but i think the token cost should be removed or create a few modules that require S M credits but change the weight to balance for players who will spend red tokens on them. Example the +21 +21 weighs 48 kg is 128 red tokens to purchase. Add another module at +20 +20 , 51 kg and S M credits to purchase would be fair. Between 10,000 and 14.000 would be great. The best thing about the game that i absolutely love is creation and customization with so many items and weapons. I remember when i first began to play, for the first week, half of the time i spent was on playing and testing so many different ideas. Oh and the awesome feeling i got when i gained level from 3 to 30. Climbing the global rank ladder is great too. But it seems the players who are rank 1 play the same 5 torsos. I see them way too much. I think the level 26 torsos can be improved some to keep the game from losing the spice and thrill that we all get from playing. Creating more level 30 torsos will also be great. The current level 26 torsos need to have the stats slightly higher in some ares as well as more thought to the names such as the torso Nelly m c rockets, um... where are the rockets WTF. Ultra gladiator is great, as well are the Galaxus models A, B and C. but the other level 30 torsos need to be improved. The easy way is to increase the HP some and raise the weight by a few kg. There are 4 areas of the torso to judge its worth, The 4 are life, heat, energy and utility. The level 26 torsos should have 3 out of the 4 areas close to the power level of the level 30 torso's. Or if the level 26 has no utility items 2 of the 3 need to be competitive to the level 30. Example, the torso steel wolf is 332 kg, 330 hp, energy 90-23, heat 90-23. increase hp to 366, energy to 100-24, heat to 100-24. The hulk torso sounds like a great titan of war. A rock in the dirt is more strong, ha ha. Increase hp to 444 and it will become a fun warrior in the supermech community. The game needs more playable torsos to keep it fresh. Sorry for any bad typing. Please consider my thoughts and thank you for reading. -= EAT MORE CHEESE=-
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