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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 4 posts ] 
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 Post subject: Please fix/extend the round clock
PostPosted: Thu Dec 20, 2012 5:17 pm 
Private
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Joined: Mon Dec 10, 2012 4:31 pm
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I've been playing SuperMechs pretty avidly lately, but a rather game-breaking problem has been occurring frequently. I'm sure it's been brought up multiple times, but the round timer is not only inconsistent, but also buggy. I can't tell you how many games I've lost simply because the clock broke with 5, 10, heck even 15 seconds left and it jumps to 0. To make it worse, when the clock breaks your drone doesn't fire; leaving you absolutely helpless and pretty much ending the game in the opponents favor. Please please PLEASE fix this bug soon. At the very least extend the round clock to 30 seconds, as I believe part of the problem is the extremely long attack animations for some weapons coupled with lag. I find it extremely frustrating to lose to an opponent because I had the bad luck of having an entire turn stolen from me by a glitch.

Other than that though, I've really enjoyed SuperMechs and I look forward to future updates and content. Keep up the good work! :D


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 Post subject: Re: Please fix/extend the round clock
PostPosted: Fri Dec 21, 2012 5:42 pm 
Private 1st class
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Joined: Thu Dec 20, 2012 5:10 pm
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Amen!


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 Post subject: Re: Please fix/extend the round clock
PostPosted: Sun Dec 30, 2012 2:25 pm 
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Joined: Thu Oct 18, 2012 12:33 pm
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And now animation are slower, we don't have the time to click into attacks buttons


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 Post subject: Re: Please fix/extend the round clock
PostPosted: Mon Dec 31, 2012 10:21 am 
Sergeant
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Joined: Mon Jun 29, 2009 9:12 am
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slower?
I had the feeling that their are faster with the last update.
But I see a huge problem with the stomp it's still to slow your opponent is nearly at the knock back point and then moves so slowly and then the camera zoom zzzz whole animation could be 3seconds faster.

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