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 Post subject: add auto rest at end of turn
PostPosted: Wed Dec 19, 2012 6:44 pm 
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Joined: Mon Dec 17, 2012 5:20 pm
Posts: 3
The buggy clock always auto depletes or runs out fast due to slow animation. Why not add auto cooldown/rest for the remaining action points when the turn ends? The most annoying thing ever is when you're about to win but the buggy clock runs out/ends and your drone doesn't fire because no final command was given. If the clock runs out, the remaining points should be used to at least cool-down and allow the drone to fire. Stinks losing a turn over a buggy clock system.


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