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 Post subject: Re: Sprite Showcase
PostPosted: Sun May 31, 2015 4:00 pm 
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Here are a few more in the meantime to fill the void...

Granny
Image
Combination: Galaxus Module A + Steel Stampede + Mammoth Paws
Approx. Work Time: 2:00:00
Click on the spoiler to reveal Stats.
Spoiler:
General Information
Item Type: Torso
Item Rarity: Legendary
Level: 30
Weight: 400kg
Price/Obtainability: Can only be obtained from Item Boxes

Primary Variables
Hit Points: 500
Resistance: 0

Energy & Heat
Energy Capacity: 100
Energy Regeneration: 50
Heat Capacity: 100
Heat Cooling: 50

Ammunition
Bullet Capacity: 0
Rocket Capacity: 0

Extra Information
Author has not added a description for this item yet.

Jettan/Jettdl
Image
Combination: Tank Base + Steel Stampede
Approx. Work Time: 1:30:00
Click on the spoiler to reveal Stats.
Spoiler:
General Information
Item Type: Torso
Item Rarity: Legendary
Level: 30
Weight: kg
Price/Obtainability: Can only be obtained from Item Boxes

Primary Variables
Hit Points: 520
Resistance: 0

Energy & Heat
Energy Capacity: 90
Energy Regeneration: 45
Heat Capacity: 120
Heat Cooling: 60

Ammunition
Bullet Capacity: 0
Rocket Capacity: 0

Extra Information
Reference video. Seriously though, my YouTube is weird.

WTF Launcher
Image
Combination: Grenade Launcher Mark III (Physical) + Pull Grenade + Shotgun Mark I + Red/Blue Drone + Umpfifier
Approx. Work Time: 1:00:00
Click on the spoiler to reveal Stats.
Spoiler:
General Information
Item Type: Side Weapon
Item Rarity: Joke Item
Level: 30
Weight: 75kg
Price/Obtainability:
Image

Primary Variables
Damage: 75-100
Resistance Drain: 1
Knockback: 1
Pull: 0
*Recoil: 0

Secondary Variables
Range: 3-4
Usage Limit: Unlimited
Action Points Required: 1

Energy & Heat
Energy Required: -6
Energy Drain: 0
Heat Produced: +12
Heat Inflicted: 0

Ammunition & Projectile
Ammunition Type: N/A
Ammunition Usage: 0
Projectile Type: Grenade
Projectile Amount: 1
Projectile Colour: Yellow
*Projectile Animation: Unavailable

Extra Information
Improvisation in a nutshell. :P

Notes
Spoiler:
Recoil
This is a new game mechanic that I thought up a while back. Since then, I have made a thread explaining it in more detail. Simply Click Here to be redirected to it.

Projectile Animation
If and when I can make animations to go with a sprite I will produce one. This is unlikely however. :\

Balancing of Stats
All of the above stats provided are in no way intended to be accurate, despite me trying to balance them as much as possible. They are, like I said, there to give a rough estimate and I have nothing against the developers changing them IF they decide to implement one of my sprites into the game. Only Joke and Gift Items are exceptions to this statement.

Feedback is appreciated, as always.

Image


Last edited by Xzyckon on Sat Jun 06, 2015 7:08 pm, edited 12 times in total.

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 Post subject: Re: Sprite Showcase
PostPosted: Sun May 31, 2015 9:35 pm 
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Wow!

The first one looks like a Galaxus Model A, that just been destroyed! :O

;)

But nice job tho :)

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 Post subject: Re: Sprite Showcase
PostPosted: Mon Jun 01, 2015 7:30 am 
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It's nice to see that people are actually starting to pay attention to this thread again, it got a bit quiet at the end of page 3.


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 Post subject: Re: Sprite Showcase
PostPosted: Mon Jun 01, 2015 8:02 pm 
Sergeant
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Xzyckon wrote:
It's nice to see that people are actually starting to pay attention to this thread again, it got a bit quiet at the end of page 3.

To be completely honest, I just had nothing to say. I visit the thread frequently though, since the sprites are absolutely amazing.

I just didn't feel like saying "this is awesome" every time you made a new one.
I'm lazy like that.

Come at me, haters.

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 Post subject: Re: Sprite Showcase
PostPosted: Tue Jun 02, 2015 9:07 am 
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Azkkad wrote:
To be completely honest, I just had nothing to say. I visit the thread frequently though, since the sprites are absolutely amazing.

I often find myself in that situation too.


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 Post subject: Re: Sprite Showcase
PostPosted: Fri Jun 26, 2015 10:54 pm 
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Xzyckon wrote:
Hello people of the internet, and welcome to my sprite showcase. Here is where you can find all of my custom made sprites with their own stats, which may or may not need tweaking, I did try to balance them. I will be updating this topic with new sprites now and again so here are a few to get it started...

Big Bird
Combination: Flying Launcher + Flying Blaster + Bird Blaster
Image
Item Rarity: Rare
Level: 30
Weight: 40
Cost (SuperMech Coins/Tokens): 12,350
Damage (Physical/Explosive/Electric): 30
Resistance Drain (Physical/Explosive/Electric): 0
Knockback/Pull: 0
Range: c×ɔ
Usage Limit: Unlimited
Energy Required: 5
Energy Drain: 0
Heat Produced: 18
Heat Generation: 30
Ammunition Usage (Bullets/Rockets): 15
Projectile Type: Rocket
Projectile Amount: 1
Projectile Colour: N/A

Missile Mayhem
Combination: Straight Shot Mark II + Flying Cannon
Image
Item Rarity: Mythical
Level: 30
Weight: 60
Cost (SuperMech Coins/Tokens): Can only be obtained from Silver or Gold Item Boxes
Damage (Physical/Explosive/Electric): 50
Resistance Drain (Physical/Explosive/Electric): 1
Knockback/Pull: 0
Range: c×ɔ
Usage Limit: Unlimited
Energy Required: 0
Energy Drain: 0
Heat Produced: 20
Heat Generation: 20
Ammunition Usage (Bullets/Rockets): 20
Projectile Type: Rocket
Projectile Amount: 8
Projectile Colour: N/A

The Drone of Creation
Combination: Missile Launcher + The Drone of Destruction + Blaster
Image
Item Rarity: Legendary
Level: 30
Weight: 50
Cost (SuperMech Coins/Tokens): Can only be obtained from Item Boxes
Damage (Physical/Explosive/Electric): 60
Resistance Drain (Physical/Explosive/Electric): 0
Knockback/Pull: 0
Range: c×ɔ
Usage Limit: Unlimited
Energy Required: 10
Energy Drain: 0
Heat Produced: 10
Heat Generation: 0
Ammunition Usage (Bullets/Rockets): 0
Projectile Type: Pellet
Projectile Amount: 4
Projectile Colour: Yellow

Stats are subject to change due to balancing, with the expection of Joke Items.


Those are great weapons, but maybe change the rareness.

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 Post subject: Re: Sprite Showcase
PostPosted: Wed Jul 01, 2015 4:00 pm 
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Let's go full Antares Mode! 8-)

MAXXimum Overkill
Image
Combination: Antares + Shotgun Mark I + Shotgun X Mark I
Approx. Work Time: 1:00:00
Click on the spoiler to reveal Stats.
Spoiler:
General Information
Item Type: Drone
Item Rarity: Warrish
Level: 564
Weight: 58kg
Price/Obtainability: "Oh that is so sweet!" - WarrMachine

Primary Variables
Damage: 100
Resistance Drain: 1
Knockback: 0
Pull: 0
*Recoil: 0

Secondary Variables
Range: c×ɔ
Usage Limit: Unlimited
Action Points Required: 0

Energy & Heat
Energy Required: -28
Energy Drain: 0
Heat Produced: +18
Heat Inflicted: 0

Ammunition
Ammunition Type: Bullets
Ammunition Usage: 10
Projectile Type: Large Muzzle Flash
Projectile Amount: 1
Projectile Colour: Yellow
*Projectile Animation: Already in Game

Extra Information
Author has not added a description for this item yet.

Toothed Terror
Image
Combination: Antares + Inferno Mark I + Surf Board
Approx. Work Time: 1:00:00
Click on the spoiler to reveal Stats.
Spoiler:
General Information
Item Type: Drone
Item Rarity: Fangtastic
Level: 124
Weight: 58kg
Price/Obtainability: "White Antares is MINE!" - Fang456

Primary Variables
Damage: 50
Resistance Drain: 2
Knockback: 0
Pull: 0
*Recoil: 0

Secondary Variables
Range: c×ɔ
Usage Limit: Unlimited
Action Points Required: 0

Energy & Heat
Energy Required: -28
Energy Drain: 0
Heat Produced: +18
Heat Inflicted: 0

Ammunition
Ammunition Type: Bullets
Ammunition Usage: 10
Projectile Type: Large Muzzle Flash
Projectile Amount: 1
Projectile Colour: Yellow
*Projectile Animation: Already in Game

Extra Information
Author has not added a description for this item yet.

Antares Sword
Image
Combination: Antares + Devastator
Approx. Work Time: 2:30:00
Click on the spoiler to reveal Stats.
Spoiler:
General Information
Item Type: Side Weapon
Item Rarity: Legendary
Level: 30
Weight: 74kg
Price/Obtainability: GG M8

Primary Variables
Damage: 50-111
Resistance Drain: 1
Knockback: 2
Pull: 0
*Recoil: 0

Secondary Variables
Range: 1
Usage Limit: Unlimited
Action Points Required: 1

Energy & Heat
Energy Required: -20
Energy Drain: 0
Heat Produced: +10
Heat Inflicted: 0

Ammunition & Projectile
Ammunition Type: N/A
Ammunition Usage: 0
Projectile Type: N/A
Projectile Amount: 0
Projectile Colour: N/A
*Projectile Animation: Unavailable

Extra Information
JES, I have done it! I've finally made a sword!

Notes
Spoiler:
Recoil
This is a new game mechanic that I thought up a while back. Since then, I have made a thread explaining it in more detail. Simply Click Here to be redirected to it.

Projectile Animation
If and when I can make animations to go with a sprite I will produce one. This is unlikely however. :\

Balancing of Stats
All of the above stats provided are in no way intended to be accurate, despite me trying to balance them as much as possible. They are, like I said, there to give a rough estimate and I have nothing against the developers changing them IF they decide to implement one of my sprites into the game. Only Joke and Gift Items are exceptions to this statement.

Feedback is appreciated, as always.

Image


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 Post subject: Re: Sprite Showcase
PostPosted: Wed Jul 01, 2015 10:58 pm 
Sergeant
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Whats with the albino beaver drone 8-)

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 Post subject: Re: Sprite Showcase
PostPosted: Thu Oct 01, 2015 4:10 pm 
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!! ATTENTION !!

This thread is now dead!
I will no longer be uploading sprites onto this thread as I have made one where other people can share their own along with mine. This does not mean that I've stopped making sprites. If you want to see newer ones then just simply click here as I'll be uploading my artworks there from now on.


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 Post subject: Re: Sprite Showcase
PostPosted: Sun Oct 04, 2015 3:51 am 
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Xzyckon wrote:
!! ATTENTION !!

This thread is now dead!
I will no longer be uploading sprites onto this thread as I have made one where other people can share their own along with mine. This does not mean that I've stopped making sprites. If you want to see newer ones then just simply click here as I'll be uploading my artworks there from now on.

Okay

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