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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 119 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7, 8 ... 12  Next

Should we tweak or remove resistance kits?
Yes, remove resistance kits 41%  41%  [ 2344 ]
Keep the resistance kits, but make them weaker 16%  16%  [ 944 ]
No, keep the resistance kits 43%  43%  [ 2489 ]
Total votes : 5777
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 Post subject: Re: Resistance Kits
PostPosted: Thu Sep 15, 2016 1:47 am 
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Joined: Fri Aug 08, 2014 3:15 am
Posts: 22
I always said the resistance kits is part of this game... If that kits will be removed, then the game will be a little more poor... Let kits there and who want and have kits, use it...


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 Post subject: Re: Resistance Kits
PostPosted: Thu Sep 15, 2016 3:21 am 
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Joined: Tue Jun 07, 2016 8:03 am
Posts: 1
It would be totally better if u remove resistance kit bcz in battles people use resistance kit where as I don't this way people loose for me using resistance kit is cheating. If a stronge player is battling with a weak player and the weak player keeps using "resistance kit" then the stronge player who has to actually win looses this would be all bcz of resistance kit!!!

So I say it would be best for everyone if resistance kit is removed
BEST REGARDS
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NARUTO UZUMAKI


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 Post subject: Resistance kits
PostPosted: Thu Sep 15, 2016 4:04 am 
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Removing the resistance kit is not a big of a deal but when it comes to extremely good builds like the Overheated classes is pretty much the strongest build you can make so I recommend that we should keep them but let their prices higher by 3k and let them have a lower chance rate by 45/100 for Commons for rares 15/50 for legends 5/10 for[] myths 1/3 all on percentage


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 Post subject: Re: Resistance Kits
PostPosted: Thu Sep 15, 2016 4:16 am 
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 Post subject: Re: Resistance Kits
PostPosted: Thu Sep 15, 2016 4:33 am 
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I've some doubts but since it's quite impossible to defeat electric and heat mechs due the double damage they inflict (that's this problem should be fixed)
I say take away resistance kits so I gain weight for another weapon.


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 Post subject: Re: Resistance Kits
PostPosted: Thu Sep 15, 2016 4:42 am 
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[color=#40BFBF][quote="JBC360"]Removing the resistance kit is not a big of a deal but when it comes to extremely good builds like the Overheated classes is pretty much the strongest build you can make so I recommend that we should keep them but let their prices higher by 3k and let them have a lower chance rate by 45/100 for Commons for rares 15/50 for legends 5/10 for[] myths 1/3 all on percentage[/quote][quote="HeroNinety8"]I think That the resistance kits should get weaker that way its fair for the opponent[/quote][/color][quote="Mythical911"]I like the resistance kits since they let the non p2w players/non top players have a chance of beating a top player. You never know which mech type you're going to play so sometimes you'll bring the wrong res kit but the resistance kits are a way to have a better chance against the mech type your mech is weaker to.
This gives you the ability to beat mechs your mech suffers the most against.


What needs to be changed aren't the resistance kits, you should focus on balancing the op mythicals.[/quote]


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 Post subject: Re: Resistance Kits
PostPosted: Thu Sep 15, 2016 5:09 am 
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first you remove the multi resistance kits now this!

just remember removing this kits will end the HEAT record PERMANENTLY

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 Post subject: Re: Resistance Kits
PostPosted: Thu Sep 15, 2016 5:14 am 
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Wonʻt you have to take out the diamond shell and god bodies than??


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 Post subject: Re: Resistance Kits
PostPosted: Thu Sep 15, 2016 5:39 am 
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:lol: :lol: :D
:shock: :lol: :idea:


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 Post subject: Re: Resistance Kits
PostPosted: Thu Sep 15, 2016 6:23 am 
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Please keep the resistance kit's they are realy cool
And I used a lot of coins to get some


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