It is currently Wed Jul 23, 2025 12:09 pm

All times are UTC - 5 hours



Forum rules


Please stay on topic.

Please respect other community members moderators and administrators.

No spam.



Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 119 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7 ... 12  Next

Should we tweak or remove resistance kits?
Yes, remove resistance kits 41%  41%  [ 2344 ]
Keep the resistance kits, but make them weaker 16%  16%  [ 944 ]
No, keep the resistance kits 43%  43%  [ 2489 ]
Total votes : 5777
Author Message
 Post subject: Re: Resistance Kits
PostPosted: Wed Sep 14, 2016 6:34 pm 
Private
Private
 Profile

Joined: Fri Sep 11, 2015 5:55 pm
Posts: 9
hellspare5411 wrote:
However I WOULD be for removing ALL kits, that would eliminate that last turn repair kit nonsense.

Me too


Top
 

 Post subject: Re: Resistance Kits
PostPosted: Wed Sep 14, 2016 6:38 pm 
Private
Private
User avatar
 Profile

Joined: Mon Sep 07, 2015 9:22 am
Posts: 1
I want resistance kits to stay.
8-)


Top
 

 Post subject: Re: Resistance Kits
PostPosted: Wed Sep 14, 2016 7:23 pm 
Specialist
Specialist
 Profile

Joined: Mon Aug 05, 2013 6:29 pm
Posts: 26
Gender: male
no kits no problem


Top
 

 Post subject: Re: Resistance Kits
PostPosted: Wed Sep 14, 2016 7:45 pm 
Private
Private
 Profile

Joined: Thu Sep 08, 2016 6:09 pm
Posts: 1
I think the resistance kits should be remove because If a guy has a lot of resistance kits on he will become too over powered.


Top
 

 Post subject: Re: Resistance Kits
PostPosted: Wed Sep 14, 2016 7:49 pm 
First Lieutenant
First Lieutenant
User avatar
 Profile

Joined: Mon Nov 18, 2013 5:21 pm
Posts: 417
Location: [Insert Location Here]
Gender: male
I don't find resistance kits to be too much of a problem. In all honesty I've never really used kits in the first place, I find them too "cheap". I just fuse all the kits which I receive in an item box. I'll probably vote to remove them though because with the ridiculous Diamond Shell I think they're going to become a problem. I think only having health regen kits would be just fine, resistance kits cause the game to be too long and naturally make the game unbalanced. My vote is yes, to remove them.

_________________
Roses are red
Violets are blue
Idfwu


Top
 

 Post subject: Re: Resistance Kits
PostPosted: Wed Sep 14, 2016 8:17 pm 
Private
Private
 Profile

Joined: Wed Sep 14, 2016 8:09 pm
Posts: 1
Gender: male
I think That the resistance kits should get weaker that way its fair for the opponent


Top
 

 Post subject: Re: Resistance Kits
PostPosted: Wed Sep 14, 2016 9:27 pm 
Private
Private
 Profile

Joined: Tue Jun 30, 2015 10:40 pm
Posts: 1
WE need the resistance kits and they help us in many ways so do not remove them and why only these kits you should balance the mythical items etc.[quote]
/quote]


Top
 

 Post subject: Re: Resistance Kits
PostPosted: Wed Sep 14, 2016 11:13 pm 
Second Lieutenant
Second Lieutenant
 Profile

Joined: Fri Apr 08, 2016 1:31 am
Posts: 187
Location: Upon the hilltop and over the night
Finally a balance update. Anyways keep the resistance kits, but make them weaker. I believe the majority of armor would come from modules/a torsos natural resistance, but the kits help against a mech you are especially weak too. However, top players always use resistance kits, granting them an unfair advantage of 15+ resistance. The maximum resistance that will come from a kit will be +10. These kits will be legendary.

_________________
Trading is a bad idea <<<------CLICK IT!! I COMMAND YOU!!!

Also check out some of my suggestions! <<<------CLICK IT!! CLICK IT NOW!!!

My youtube channel: TMIYC


Top
 

 Post subject: Re: Resistance Kits
PostPosted: Wed Sep 14, 2016 11:29 pm 
Private 1st class
Private 1st class
User avatar
 Profile

Joined: Mon Jan 27, 2014 9:31 am
Posts: 15
Removal of resistance kits? I am for it, makes the game go faster and might require actual skill to win. RIP resistant kits.


Top
 

 Post subject: Re: Resistance Kits
PostPosted: Thu Sep 15, 2016 1:12 am 
Private
Private
User avatar
 Profile

Joined: Wed Jan 15, 2014 12:39 am
Posts: 1
Mythical911 wrote:
I like the resistance kits since they let the non p2w players/non top players have a chance of beating a top player. You never know which mech type you're going to play so sometimes you'll bring the wrong res kit but the resistance kits are a way to have a better chance against the mech type your mech is weaker to.
This gives you the ability to beat mechs your mech suffers the most against.


What needs to be changed aren't the resistance kits, you should focus on balancing the op mythicals.


Top
 

Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 119 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7 ... 12  Next

All times are UTC - 5 hours



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Copyright Tacticsoft Ltd. 2008   
Updated By phpBBservice.nl