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LovelyDeath
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Post subject: Re: Remove buff pads Posted: Wed Feb 01, 2017 8:39 am |
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Joined: Sat Dec 17, 2016 12:52 pm Posts: 485 Location: In my closet, bleeding to death
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hellspare5411 wrote: As annoying as they are, I do think it gives less equipped players a better chance at winning against spenders. If there were no pads(and already no resistance kits), it becomes much harder to beat somebody with better gear than you. It lets spenders use them against free-to-play players just as easily. I'm so ******* salty. I just lost a match because my opponent got spawned next to the resistance pad in a corner. Why? Just why? The map literally set me up to lose. (It was the mirror match). Couldn't even try to take the corner spot because I would just push them onto ANOTHER buff pad. Devs: Okay well you could have just teleported and taken it yourself, stop crying. But they could just grappling hook me out of it (losing one move), But for me to do it I'd lose TWO MOVES. Two moves where all I do is 45 damage. Meanwhile my opponent could do the 45 dmg and follows up with a stomp. If I move and use the grappling hook then I lose two moves AND set my self up to get hit my opponent twice. That's losing 3 moves as now my opponent doesn't need to set up/move to use one of their attacks. In other words: buff pads are deciding games. STOP THIS. This has happened to me several times this week... -,- Happened in 2v2 as well, whoever gets the corner spot just wins. Yes you can play around it, but after you do, you waste too many moves and your opponent who is already ahead, will take advantage of you like a 10 year old Japanese school girl. Like unbalanced mythicals weren't cancerous enough.
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 Hello incompetent admins/devs Add back color kits Add access to low level items Remove pads Balance mythicals Etc
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LovelyDeath
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Post subject: Re: Remove buff pads Posted: Wed Feb 01, 2017 11:46 am |
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Joined: Sat Dec 17, 2016 12:52 pm Posts: 485 Location: In my closet, bleeding to death
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I'm gonna leave a bump every time my opponent has unfair pad advantage.
This is just unacceptable lol. You know? Hahahahahahahaha *Slowly cries inside*
Pads aren't even that bad to be honest. But with god mode being a thing it's a huge problem. With physical weapons getting boosted an extra 50 points of damage it's a problem. Cancer spray doing 30% more heat is a problem. Me getting 30% more cooling is a problem.
And all of this is harmless compared to corner spots. And my favorite is when all the spots favor your opponent and none favor you. Or when you have to waste moves playing around the pads, and get rekt because you needed those moves to do productive things...
Back when 30% was 15 damage or losing resistance only lost you 10 or 20 points, no one even cared. Sure it was annoying some times, but you didn't see a buff pad and the first thing in your mind is "oh my, there's a very good chance I'm going to lose because of that pad". The game is changing, buff pads are not.
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 Hello incompetent admins/devs Add back color kits Add access to low level items Remove pads Balance mythicals Etc
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Jam12Anime
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Post subject: Re: Remove buff pads Posted: Thu Feb 02, 2017 2:43 pm |
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Joined: Thu Aug 20, 2015 4:52 pm Posts: 7
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I totally agree with this. It's getting so annoying that these buff pads are another reason that I loose, especially against METAL SHREDDER. The METAL SHREDDER MARK II already does enough damage. Having a physical pads up it by 50% is way to much.
These buff pads are not needed. Lets play professionally without them. We can see who has the better mech without them and better skills in this game. Don't be a wuss and post, "but I need them, or why do you want to get rid of them. This is the reason I win." Don't be a wuss again. Play with skills and the right mech. Time to see what you are made of.
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32Gaming
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Post subject: Re: Remove buff pads Posted: Thu Feb 02, 2017 9:03 pm |
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Joined: Mon Nov 18, 2013 5:21 pm Posts: 417 Location: [Insert Location Here] Gender: male
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While we're on this matter let's bring the shop back, too.
I honestly can't believe they haven't added the shop back with the amount of people who want it again, just ridiculous.
_________________ Roses are red Violets are blue Idfwu
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LovelyDeath
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Post subject: Re: Remove buff pads Posted: Sat Feb 04, 2017 10:47 pm |
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Joined: Sat Dec 17, 2016 12:52 pm Posts: 485 Location: In my closet, bleeding to death
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B.
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 Hello incompetent admins/devs Add back color kits Add access to low level items Remove pads Balance mythicals Etc
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LovelyDeath
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Post subject: Re: Remove buff pads Posted: Sun Feb 19, 2017 10:15 am |
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Joined: Sat Dec 17, 2016 12:52 pm Posts: 485 Location: In my closet, bleeding to death
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I'm still losing games to buff pads. Or my opponents lose because they have to play around pads. This is THE ABSOLUTE WORST in 3v3.
It has become an unhealthy game mechanic and nothing is being done about it (to my knowledge).
The player with the better mech and skills should be the one winning... Sure it can help non-pay to win and sometimes the battlefield isn't your backyard or an ideal grounds for your troops. Very true and philosophically accurate. These two reasons are the only way I can manage to cope with them.
However they have become way too unfair. Too many games with pads, and they've just become too OP.
They are deciding games.
Some people have always disliked pads but they have gotten to the point where you see a pad, and the first thought in your head is "Oh my. There is a very good chance that I'm going to lose because of that."
Also the way they spawn them is just silly. In corners and behind players is disturbingly stupid. Those two or a combo of them are what is "deciding games". In high ranked battles, where it's usually two very close to evenly matches players, the pads just become the deciding factors. I don't like this.
The resistance pad and extra damage pads are the main problem, however cooling and heat pads are also cancerous. These are NOT healthy for the game.
You can't argue with that. The game is changing, pads are not. Back in the day they would only be a difference of 10 points or so. Now we're talking 50 - 100+ each turn and it turns into a fight over the pad, or playing around the pad. This is a very bad mechanic... I can't stress this enough.
I do believe they should stay around but be reformed, to keep the idea of helping free to play players or the idea of occasionally having fighting on uneven playing field. Maybe the pads should just be nerfed or changed, and we keep them. Cheers! Or a new mechanic is implemented to keep the job it holds (or something similar). Regardless change is needed.
It would be AWESOME if they could make it so that pads can be played around but only if done skillfully and properly. But that seems hard and complicated. If a new mechanic could be implemented that does this, I'd be quite open to it.
I would love to see more mechanics that demand skill and thought from the player. Yes, playing around pads require skills, but even with the most experience more often than not the pads are just too much. Even one turn can be the small difference needed to win. That's irritating...
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 Hello incompetent admins/devs Add back color kits Add access to low level items Remove pads Balance mythicals Etc
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LovelyDeath
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Post subject: Re: Remove buff pads Posted: Thu Feb 23, 2017 1:24 pm |
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Joined: Sat Dec 17, 2016 12:52 pm Posts: 485 Location: In my closet, bleeding to death
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B. They should be changed or removed.
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 Hello incompetent admins/devs Add back color kits Add access to low level items Remove pads Balance mythicals Etc
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JamAnime87
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Post subject: Re: Remove buff pads Posted: Thu Feb 23, 2017 3:18 pm |
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Private 1st class |
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Joined: Fri Jan 01, 2016 3:43 pm Posts: 17
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LovelyDeath wrote: B. They should be changed or removed. I thought up a better solution on buff pads. Since buff pads can be positive for others and negative, and not many like it, have a request before battle that cost SM credit and tokens. So the Idea is here: Random Buff pads: 2 Buff pads = 20,000 SM Credit 4 Buff pads = 38,000 SM credit Specific Buff pads 1 Physical + 1 Random = 8 tokens 2 Physical + 0 Random = 12 tokens 1 Physical + 3 Random = 15 tokens 2 Physical + 2 Random = 20 tokens 3 Physical + 1 Random = 30 tokens 4 Physical + 0 Random = 40 tokens .... and so on....
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LovelyDeath
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Post subject: Re: Remove buff pads Posted: Thu Feb 23, 2017 3:35 pm |
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Joined: Sat Dec 17, 2016 12:52 pm Posts: 485 Location: In my closet, bleeding to death
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JamAnime87 wrote: LovelyDeath wrote: B. They should be changed or removed. I thought up a better solution on buff pads. Since buff pads can be positive for others and negative, and not many like it, have a request before battle that cost SM credit and tokens. So the Idea is here: Random Buff pads: 2 Buff pads = 20,000 SM Credit 4 Buff pads = 38,000 SM credit Specific Buff pads 1 Physical + 1 Random = 8 tokens 2 Physical + 0 Random = 12 tokens 1 Physical + 3 Random = 15 tokens 2 Physical + 2 Random = 20 tokens 3 Physical + 1 Random = 30 tokens 4 Physical + 0 Random = 40 tokens .... and so on.... If this were the case no one would use em lmfao. No one even wants to play with pads, much less pay to use them. And it's not like they automatically benefit you, they may very easily end up helping the opponent. Or you may not need em at all. It would make much more sense to get rid of them entirely than add this.
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 Hello incompetent admins/devs Add back color kits Add access to low level items Remove pads Balance mythicals Etc
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JamAnime87
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Post subject: Re: Remove buff pads Posted: Thu Feb 23, 2017 4:15 pm |
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Private 1st class |
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Joined: Fri Jan 01, 2016 3:43 pm Posts: 17
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LovelyDeath wrote: JamAnime87 wrote: LovelyDeath wrote: B. They should be changed or removed. I thought up a better solution on buff pads. Since buff pads can be positive for others and negative, and not many like it, have a request before battle that cost SM credit and tokens. So the Idea is here: Random Buff pads: 2 Buff pads = 20,000 SM Credit 4 Buff pads = 38,000 SM credit Specific Buff pads 1 Physical + 1 Random = 8 tokens 2 Physical + 0 Random = 12 tokens 1 Physical + 3 Random = 15 tokens 2 Physical + 2 Random = 20 tokens 3 Physical + 1 Random = 30 tokens 4 Physical + 0 Random = 40 tokens .... and so on.... If this were the case no one would use em lmfao. No one even wants to play with pads, much less pay to use them. And it's not like they automatically benefit you, they may very easily end up helping the opponent. Or you may not need em at all. It would make much more sense to get rid of them entirely than add this. LOL... Hey, I just want them gone.
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