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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 15 posts ]  Go to page Previous  1, 2

Pro battles should be added
YES!! 60%  60%  [ 18 ]
mmm... yes 7%  7%  [ 2 ]
mmm... no 7%  7%  [ 2 ]
NO! 17%  17%  [ 5 ]
no opinion 10%  10%  [ 3 ]
Total votes : 30
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 Post subject: Re: Pro battles
PostPosted: Mon Jan 20, 2014 9:05 am 
Sergeant
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Andy wrote:
oriel123 wrote:
What do you mean by "kit"?


Supermechs.
Kits are a one time use add on for your mech, that can only be used once in a battle.



ohh my bad im on the wrong forum lol


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 Post subject: Re: Pro battles
PostPosted: Sun Feb 02, 2014 12:04 am 
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I am against this idea, I don't see anything more pro in not using game's mechanics.

However, since there is limit to how many kits of one type you may equip at once, it's somehow obvious that everyone will have one repair kit. So, if everyone uses one action per battle to heal exact same amount of health, what's the point? It's not fun making battles last longer, just for the sake of making them longer.

Consumables are good money sink mechanics, but repair kits just does not work properly in my opinion.


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 Post subject: Re: Pro battles
PostPosted: Sun Feb 02, 2014 3:54 am 
Major
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avdima82 wrote:
I am against this idea, I don't see anything more pro in not using game's mechanics.

However, since there is limit to how many kits of one type you may equip at once, it's somehow obvious that everyone will have one repair kit. So, if everyone uses one action per battle to heal exact same amount of health, what's the point? It's not fun making battles last longer, just for the sake of making them longer.

Consumables are good money sink mechanics, but repair kits just does not work properly in my opinion.

In some cases the strategy comes into play. That one health kit could give you just enough hp to survive their next round and then finish them off.

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 Post subject: Re: Pro battles
PostPosted: Sun Feb 02, 2014 5:00 am 
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And to add that players using the repair kits either normal, advanced or master on any level they are have a little too much advantages although the prices are too incorrect so even the low level Repair Kits, which restore relatively lower HP than the other types give too much and can change the turning point of the battle in a very exaggerated way

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 Post subject: Re: Pro battles
PostPosted: Sun Feb 02, 2014 6:35 am 
Sergeant
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Korupt wrote:
In some cases the strategy comes into play. That one health kit could give you just enough hp to survive their next round and then finish them off.


If both parties have this mentality in mind though, then combat is needlessly prolongated, and the credits used on the kits potentially can outweigh the credits gained from combat, and that's assuming you actually win.


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