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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 4 posts ] 

I Think This Should Be Added In Future Updates
I Completely Agree 75%  75%  [ 3 ]
I Completely Disagree 0%  0%  [ 0 ]
I Partly Agree 25%  25%  [ 1 ]
Total votes : 4
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 Post subject: Nerfed Crafting System
PostPosted: Sat Jun 04, 2016 6:44 pm 
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Joined: Sat Nov 15, 2014 10:06 am
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I think that they should ad an awesome craftting system, the system will ad new "ancient" items that are almost as good as mythicals but the only way to get them is to combine to certain items, for example in the new crafting slot you would place "yellow angle" and "antares"and you could get a ancient item like "legendary Rust-Bucket"or something. this would open up a much more efficient way of gaining items. I hope you take this into consideration :D :D :D :D :D :D :lol: :lol: :)

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Last edited by kesletal on Mon Jun 06, 2016 3:20 pm, edited 2 times in total.

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 Post subject: Re: Nerfed Crafting System
PostPosted: Sun Jun 05, 2016 9:20 am 
Corporal
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I do agree that the crafting system could be more useful, but don't we have enough item tiers already? Secondly, why would you want items that are weaker than Mythical items from crafting, when building full-strength mythicals is what the crafting system was designed to do? No offence, but this new system looks too confusing and unnecessary to be useful at the moment. Maybe tweak it a bit? :)

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 Post subject: Re: Nerfed Crafting System
PostPosted: Sun Jun 05, 2016 11:49 am 
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the difference between the regular crafting system and this new one is unlike with the mythical, ancient items are permeant and have infinity durability points. this way you can use them just as you would a regular item. also instead of taking the power from items to create a slightly better one, it would be like merging two items together to create a new item combining attributes from both items. I hope this helps. :) :) :D

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Last edited by kesletal on Sun Jun 05, 2016 12:23 pm, edited 1 time in total.

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 Post subject: Re: Nerfed Crafting System
PostPosted: Sun Jun 05, 2016 11:51 am 
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Joined: Sat Nov 15, 2014 10:06 am
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Also it could be a way for the SM economy to grow by charging 1 token for every item crafted, just an idea :) :)

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