PiePieNuke wrote:
Bullet Shark is a mythical drone and it is PHYSICAL, but it costs 10 energy consumption to shoot every turn... please make it so that it costs no energy and instead of 2 max heat damage and 2 max energy damage, it should deal 1 or 2 physical resistance damage. If a developer is reading this, please add this to the Bullet Shark.
What does it matter what type Bullet Shark is? Its damage is far superior to every other drone in the game, of course it needs energy. Every other physical drone in the game needs energy, so Bullet Shark is following the trend.
PiePieNuke wrote:
Also the Super Mechs cycle is Physical > Energy > Heat > Physical.
100% Wrong. I've seen every type lose to every other type. There is no best mech type or design.