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 Post subject: Re: some ideas to upgrade supermechs
PostPosted: Thu Oct 17, 2013 3:41 pm 
First Lieutenant
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Joined: Sun Sep 22, 2013 3:40 am
Posts: 517
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cliffff wrote:
and some heat weapons that required energy , that would be epic, energy weapons that deals heat damage


I like it. Like was the flipmix drone before the update.


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 Post subject: Re: some ideas to upgrade supermechs
PostPosted: Thu Oct 17, 2013 4:01 pm 
Captain
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Joined: Fri Jan 25, 2013 5:20 pm
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Korupt wrote:
MrOneTwoo wrote:
I have an idea. In the single palyer mode, what if you build the computer's mech? You can use all the torsos, weapons and you try to beat with your mech. And you can try other tactics for other type of mechs. For example you build a mech for the computer which use electric weapons or heat weapons. And you can try to beat it. So you can find your mech's weaknesses, and you can find out different tactics. And it doesn't involve unnecessary losses in the multiplayer mode. Naturlly you don't get money if you beat it. Yeah, and maybe you obtain undue advantage if you specifically built against someone, but i think it would be worth a try. I hope it was understandable. :D

Biggest issue I see with this from a quick glance is you will have people that just put the weakest mech together they can and farm money from it.


MrOneTwoo wrote:
Naturlly you don't get money if you beat it.

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