Aeacus wrote:
I don't find your example torso lame.
Two Head (lvl15) torso has 4 side weapon slots and 4 module slots.
The next mech with 4 module slots is Solider (lvl17 rare torso) or Golden Eye (lvl18). But the next mech that has 4 side weapon slots is Roman (lvl34).
Build with 2 swords and 2 support weapons is great for Two Head torso, you just keep yourself close to the opponent and munch away his HP with your swords.
About the paintjob, it's not crime to paint your mech.

And from where you get black paint for 500 per item? I have to pay 1000 per item for black paint.
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Aeacus
duuuude! whenever I see a two-head I hear a voice in my head: WINNING!
but seriously, 135 HP and low energy + horrible recuperation. nothing is going to save that build. if it has everything it needs, it's always missing something.
let's see
you put in armor, resistancies, energy and heat and it's still lacking in everything for a bit
that's a balanced build
now if you go mad with armor, it won't be much above 300 hp and you will still lack energy, and thus be rendered unable to use some weapons or teleport at one point in the match.
if you make it resistant, it's low in HP and energy
if you make a heat mech out of it, it can be overheated easily
laaame
I've seen people doing what you described - trying to keep close, and I say thank God for knockback
regarding paintjobs, if it's 1000 per part you have just confirmed my point. paintjobs do nothing. my gear is stock gray and I cry and die a little bit inside every time I have to buy new kits
kits that sometimes help me beat people
I tell you my friend, if there's one thing I fear, it's an expirienced player who uses kits
