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 Post subject: The future of SuperMechs
PostPosted: Tue Dec 13, 2016 10:26 am 
Sergeant
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Joined: Sat Feb 13, 2016 8:12 am
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Since the new buff of the shredder ,this thing deal the same damage as armor breaker which is previously the highest damage physical item in game ,not mentioning it can even used infinitely, and it consume even less resource and generate less heat than needle blasters and perhaps the breaker , i think the MR.smiley item set wouldnt take long until it become an actual item inside the mythical vault , the only different is that it uses differrent sprites in stead


This is smiley's stats :
Image

This is the stats of metal shredder , armor breaker and needle blaster :

Image

Image

Image

Physical mechs with the help of the shredders rediculous damage can now even bypass energy weapons's high damage like cold fire , mk2 energy piercing shotguns , energy nova without even need any special conditions like them making energy mechs , the original counter of physical mechs dont even have a chance to counter the shredders since most of physical weapons or perhaps all of physical weapons doesnt even consume energy at all , its rediculous

Notice how smiley hand's weight and metal shredder's weight is even lower than needle blaster mk2 , thats just unacceptable,since devastation swarm mk2 is released , i think it wouldnt take long for metal shredder mk2 to be released , Smiley's hand damage is 250 , i dont think it will take long for smiley's hand to become a myth inside the vault with a different sprite on, how do you think about these items ? buff or nerf ? feel free to comment below :|

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 Post subject: Re: The future of SuperMechs
PostPosted: Tue Dec 13, 2016 11:21 am 
First Lieutenant
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Yeah, I have no idea what they were thinking.

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