It is currently Sat Aug 02, 2025 1:51 pm

All times are UTC - 5 hours



Forum rules


Please stay on topic.

Respect other community members and moderators/administrators.

No spam.



Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 5 posts ] 
Author Message
 Post subject: Firewatch Mark2
PostPosted: Tue Dec 27, 2016 3:42 pm 
Sergeant
Sergeant
User avatar
 Profile

Joined: Mon Feb 02, 2015 1:09 pm
Posts: 93
Location: Mars
Gender: male
Ehm, I just noticed that Firewatch MK1 uses no energy but the MK2 does. Is this a glitch or on purpose?

_________________
IGN: Arctares
ID: 12853069
Image


Top
 

 Post subject: Re: Firewatch Mark2
PostPosted: Sat Dec 31, 2016 7:53 am 
First Lieutenant
First Lieutenant
User avatar
 WWW  Profile

Joined: Sun Sep 06, 2015 9:18 pm
Posts: 333
Location: document.head
Gender: male
Another SuperMechs-Developer-Nonsense-Idea, you kr.

_________________
Raul aka KilliN aka BluesMechs aka Theathre Masks aka Aedrone aka SuperMechs Player aka i Am KiLLin It


Top
 

 Post subject: Re: Firewatch Mark2
PostPosted: Sat Dec 31, 2016 11:23 pm 
First Lieutenant
First Lieutenant
User avatar
 Profile

Joined: Mon Nov 18, 2013 5:21 pm
Posts: 417
Location: [Insert Location Here]
Gender: male
BluesMechs wrote:
Another SuperMechs-Developer-Nonsense-Idea, you kr.


Sad but true.

_________________
Roses are red
Violets are blue
Idfwu


Top
 

 Post subject: Re: Firewatch Mark2
PostPosted: Tue Jan 03, 2017 12:34 pm 
First Lieutenant
First Lieutenant
User avatar
 WWW  Profile

Joined: Sun Sep 06, 2015 9:18 pm
Posts: 333
Location: document.head
Gender: male
BluesMechs wrote:
Another SuperMechs-Developer-Nonsense-Idea, you kr.


That's what happenen when a developer dont play his own game

_________________
Raul aka KilliN aka BluesMechs aka Theathre Masks aka Aedrone aka SuperMechs Player aka i Am KiLLin It


Top
 

 Post subject: Re: Firewatch Mark2
PostPosted: Tue Jan 03, 2017 9:27 pm 
Site Admin
Site Admin
User avatar
 Profile

Joined: Wed Jun 03, 2009 6:41 am
Posts: 4609
Location: The Netherlands
Gender: male
BluesMechs wrote:
BluesMechs wrote:
Another SuperMechs-Developer-Nonsense-Idea, you kr.


That's what happenen when a developer dont play his own game


That or maybe the intention was for it to be a slightly different twist on the original, you know, a new version. Mark 2 as you will :P


If you feel it's unbalanced please do make a suggestion topic, it's currently seeing a fairly decent amount of use.

If you notice it's slightly better in all categories and takes up less heat. Has a bit more weight too, but not overly significant considering all the other advantages.

All this sort of thing can be quite interesting!

_________________
Best Regards,

Alexander
Product Manager
Battle Dawn

Skype: dreamerofdestruction


Top
 

Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 5 posts ] 

All times are UTC - 5 hours



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Copyright Tacticsoft Ltd. 2008   
Updated By phpBBservice.nl