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 Post subject: 2 Max Energy Damage?
PostPosted: Sat Nov 21, 2015 5:52 am 
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what the hell does this stat on the new mythical even mean? it's so vague and appears only on this weapon and could have 101 different interpretations.

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what?

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 Post subject: Re: 2 Max Energy Damage?
PostPosted: Sat Nov 21, 2015 7:16 am 
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I think its fine and probably there will be a heat version in the future. And there will be weapons which make 10 or maybe 20 damage like this. Now those will be abused with two novas.
But I think this drone is fine. you need 5 turns to make them 10 energy cap less.


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 Post subject: Re: 2 Max Energy Damage?
PostPosted: Sat Nov 21, 2015 7:23 am 
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I have one like this on dev but heat!
50 Max Heat damage and it weighs 456KG LOL
It was in the game a few months ago, And i bought it.
It then got removed from the shop and yeah, It didnt have these stats when i bought it :p


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 Post subject: Re: 2 Max Energy Damage?
PostPosted: Sat Nov 21, 2015 7:30 am 
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ImaBoss696974 wrote:
I have one like this on dev but heat!
50 Max Heat damage and it weighs 456KG LOL
It was in the game a few months ago, And i bought it.
It then got removed from the shop and yeah, It didnt have these stats when i bought it :p

Stats for items on /bmmdev are subject to change for easier testing purposes.

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 Post subject: Re: 2 Max Energy Damage?
PostPosted: Sat Nov 21, 2015 7:33 am 
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Xzyckon wrote:
ImaBoss696974 wrote:
I have one like this on dev but heat!
50 Max Heat damage and it weighs 456KG LOL
It was in the game a few months ago, And i bought it.
It then got removed from the shop and yeah, It didnt have these stats when i bought it :p

Stats for items on /bmmdev are subject to change for easier testing purposes.


Will these come to the regular server by any chance?

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 Post subject: Re: 2 Max Energy Damage?
PostPosted: Sat Nov 21, 2015 10:58 pm 
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It's a very interesting game mechanic indeed, I just can't think of a practical reason to use this drone if someone has Evil Spark or even Blue Angel.

It's kinda like Sector Eye in the fact that it's a little better than the alternative, but uses ammo so it has limited uses.

I don't think we'll see it in high level play to be honest. If anyone has any idea on how to effectively use this, please tell! :)

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 Post subject: Re: 2 Max Energy Damage?
PostPosted: Sat Nov 21, 2015 11:03 pm 
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I have a potential build in mind already. You guys forget it has only 5 energy usage. :)

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 Post subject: Re: 2 Max Energy Damage?
PostPosted: Sun Nov 22, 2015 8:02 am 
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well now for some reason they thought it would be a stellar idea to remove the energy requirement.

*CENSORED* A. just.

done.

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