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Polarz
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Post subject: Re: Supermechs - Let's travel back in time :) Posted: Tue May 26, 2015 1:37 pm |
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Joined: Mon Dec 29, 2014 3:00 am Posts: 795 Location: Philippines, Angeles City Gender: male
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This looks cool!
(even though for the fact that I wasn't around when SM was new)
Although I heard about SM by the mid 2013. But when at those times, I didn't always liked games where you have to register. I liked flash games at those times.. Well now that I am a bit older, (only 13 years old) I liked this game.
PS. I played as guest mode and actually saw that interface.
And btw, pictures 3-4 just looks so adorable. :3 They look like lego. :3
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WarrMachine
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Post subject: Re: Supermechs - Let's travel back in time :) Posted: Tue May 26, 2015 2:36 pm |
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Joined: Sun Apr 27, 2014 4:15 pm Posts: 923 Gender: male
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These took me to a trip down memory lane In the sword picture, Im confused why the top left hand one wasn't added (to my knowledge it hasn't) because it looks fricken sweet! I remember turrets before the testing begun but after the new champaign was released on the /bmmdev. Thanks for these awesome pictures Ilona, they really illustrate how much this game has changed over the years. ~Maxx
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jtothepowerof8
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Post subject: Re: Supermechs - Let's travel back in time :) Posted: Tue May 26, 2015 2:59 pm |
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Joined: Tue Jun 03, 2014 10:28 am Posts: 264
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I've only been playing since early 2013 so it's cool to see some of the artwork from even before I began playing. This game has changed a lot over the years and regardless of what anyone thinks about any specific change this game's amazing longevity is owed to a creative and dedicated development/admin team. These pictures are a great illustration (pun fully intended) of that point.
Cheers!
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ads126
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Post subject: Re: Supermechs - Let's travel back in time :) Posted: Tue May 26, 2015 2:59 pm |
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Joined: Sat Jul 17, 2010 2:35 am Posts: 2011 Location: You see that mansion across the road? Yeah, there Gender: male
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Any alpha pictures? 
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Xzyckon
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Post subject: Re: Supermechs - Let's travel back in time :) Posted: Tue May 26, 2015 4:07 pm |
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Joined: Wed Oct 22, 2014 5:27 pm Posts: 1012 Location: The Autoverse Gender: male
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Ilona wrote: Wait, so there were mythical items before they were even labelled as 'mythicals'? Ilona wrote: I miss this UI. Ilona wrote: I like this sword sprite sheet, very nice. 
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aister
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Post subject: Re: Supermechs - Let's travel back in time :) Posted: Tue May 26, 2015 10:32 pm |
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Joined: Thu Jun 30, 2011 2:48 am Posts: 7996 Location: Fuyuki City Gender: male
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if someone have the image of engine boosters back in the day ;(
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WarrMachine
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Post subject: Re: Supermechs - Let's travel back in time :) Posted: Wed May 27, 2015 5:35 am |
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Joined: Sun Apr 27, 2014 4:15 pm Posts: 923 Gender: male
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Xzyckon wrote: Xzy - "Wait, so there were mythical items before they were even labelled as 'mythicals'?" The grenade launchers used to have three dots, they now have two Believe it or not, all shotguns use to look like that ~Maxx
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Azkkad
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Post subject: Re: Supermechs - Let's travel back in time :) Posted: Fri May 29, 2015 3:08 am |
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Joined: Wed Jun 12, 2013 2:28 pm Posts: 108
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All of the feels... I've played this game ever since it was first released; I still have some of my old mech loadouts here: Was anyone here around when Bad Yellow Sword was actually 100 Sword? And when Shockwave could do 150 damage? Those were the days. ;_;
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100007729246513
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Post subject: Re: Supermechs - Let's travel back in time :) Posted: Fri May 29, 2015 3:19 am |
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Joined: Fri Nov 14, 2014 8:45 am Posts: 48 Location: Earth (OF COURSE), Some Country, Some place, and..... Secret Gender: male
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Ilona wrote: introducing swords:  I always see this sword but why i feel in love now? 
_________________ 1) Call me "Crimson" 2) Love drawing. Can't speak English (???) 3) Seriously, my grammar is pretty bad 4) Buggy was so cute so im try to be like it
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