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henryaguanaPRO
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Post subject: The boring cycle of Supermechs Posted: Sat Feb 11, 2017 5:40 pm |
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Joined: Tue Nov 03, 2015 5:27 am Posts: 149 Location: Baguio City, Philippines Gender: female
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Don't get me wrong about the title because that's what I observed.
Ive seen youtube supermech players just doing the same thing infact there's like only 2 things: First,opening boxes with any worth of token;Second,fights in neither 1v1 2v2 or 3v3.
Now that you have red that...im pretty sure you'd imagine what the non-youtube supermech players also do.You might think of commenting "Dude,there's like campaign and other stuff like chatting,friendly battles,lvling up to 30 and yeah more of that" after reading the earlier stuff
K,so on the campaign believe me or not Ive finished the campaign in 3 days and without finishing campaign ive already reached rank one with the level of 26
Chatting is an essential part of a multiplayer so don't bother
Friendly pvp is simply like practice mode
Lvling up to 30 Simply farm on campaign in a day and kazaam you've reached that level
So your thinkin of what I do really want?Well atleast make it more of a branch like making a weekly or monthly event about defeating a boss like a three headed galaxus model colossal or a godmode on medieval suit ( lol).If that can't be done then what about a group vs group pvp where a group of 2 4 or 8 fights the other group or maybe you could do a Last Man Standing where a player fights from the start by fighting a lvl 5 mech and work its way until to the last.
Im aware of your updates like making the hard n expert keys now free and giving out the free item box where you have a chance of getting myths too but this thread is on the other side of the whole performance of the game not by just simply complaining about the infernal axes and flamethrowers.
Note.This is NOT a hate threat but just spitting out my thoughts pls dont ban me
RUN fQREST RUN
_________________
 Not everyone you fight is your enemy, and not everyone who helps you is your friend
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LovelyDeath
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Post subject: Re: The boring cycle of Supermechs Posted: Sat Feb 11, 2017 9:14 pm |
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Joined: Sat Dec 17, 2016 12:52 pm Posts: 485 Location: In my closet, bleeding to death
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A fun idea I thought of was making a boss where you get to use three mechs to defeat it. Make it have decent cooling, a crap ton of health, decent strategies (don't just copy and paste the campaign bots). Just a little thought, probably wont be used tho. 
_________________
 Hello incompetent admins/devs Add back color kits Add access to low level items Remove pads Balance mythicals Etc
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Fluxeon
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Post subject: Re: The boring cycle of Supermechs Posted: Sun Feb 12, 2017 2:01 pm |
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Joined: Sat Jul 21, 2012 5:30 am Posts: 277
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People still play this for fun? 
_________________ * SM Goals *
++ Obtain a solo medal (x2) ++ Obtain a year's worth of clan medals -- Get roccotano4 to remove that nonsense about me in his signature
You found an Easter Egg!
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32Gaming
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Post subject: Re: The boring cycle of Supermechs Posted: Sun Feb 12, 2017 2:27 pm |
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Joined: Mon Nov 18, 2013 5:21 pm Posts: 417 Location: [Insert Location Here] Gender: male
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I actually really do agree with the idea of special events besides tournaments where only tryhards can excel. That makes the game so much more boring for people who play the game for fun or don't really care. I've personally played the game for 4 years and I've enjoyed it, but nowadays it's just kinda boring. It would be cool to see some sort of special event where anyone can compete to obtain something cool. Example: All players can play in a special competition where they're guaranteed some sort of reward. Players who win said competition get a Mythical, obviously the competition would have to be hard. Maybe a boss with 500 health with 30 resistance and some decent cooling? The players who aren't able to defeat the boss could simply get a power kit or something less attractive. There could also be an achievement for winning one of these special events where you are rewarded 100 tokens or something. This wouldn't only be a pretty cool idea, but it could also attract more players. So I vote yes, special events seem pretty damn cool in my book.
_________________ Roses are red Violets are blue Idfwu
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elrafaelius
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Post subject: Re: The boring cycle of Supermechs Posted: Sun Feb 12, 2017 2:40 pm |
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Joined: Fri Oct 24, 2014 10:40 am Posts: 49 Gender: male
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The game is ok. The admins could be better.
_________________ [color=#FF8000]IGN: Elrafaelius
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32Gaming
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Post subject: Re: The boring cycle of Supermechs Posted: Sun Feb 12, 2017 3:22 pm |
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Joined: Mon Nov 18, 2013 5:21 pm Posts: 417 Location: [Insert Location Here] Gender: male
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elrafaelius wrote: The game is ok. The admins could be better. I personally do respect the admins because a lot of them are good people, but they could do a better job of understanding their own game. Keep in mind that a lot of them are volunteers, though. 
_________________ Roses are red Violets are blue Idfwu
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LovelyDeath
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Post subject: Re: The boring cycle of Supermechs Posted: Sun Feb 12, 2017 7:50 pm |
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Joined: Sat Dec 17, 2016 12:52 pm Posts: 485 Location: In my closet, bleeding to death
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elrafaelius wrote: The game is ok. The admins could be better. I believe I've only dealt with alexander and he's super nice and considerate. 
_________________
 Hello incompetent admins/devs Add back color kits Add access to low level items Remove pads Balance mythicals Etc
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