darkshine95 wrote:
thats the problem...its all about myth's!!...i remember that time w/ no myth's items...it was more balance cause everyone could have good weapons...now good weapons are myth's and u can only have some of does per acc...and if u dont have the good ones u suck(and does not matter your strateg cause u cant beat 2 needles w/ good cool down n reg)...look the top clans...everyone have myth's items...everyone
But it
really isn't about mythicals.
First off, if you need help with building a strong no mythical using mech it isn't difficult at all. I wrote an article about non mythical using energy mechs in the September tribune issue. I'm sure you'll find that useful.
viewtopic.php?f=406&t=34502&start=0Secondly, Alex is 100% right. It's all about getting wins every single week. If I got 200 losses every week but was also able to get 1000+ wins every week as well, I know there are a few top 3 clans that would gladly take someone who can do that.
Think of mythicals as a boost to your goal, which is to increase your win / loss ratio to as high as possible. A decent standard to being in a top 3 clan is 10 wins for 1 loss. That's about average.
People who have worse than that need to get more wins.
People with a ratio better than that can just go for the minimum clan member requirement ~ 400 wins per week. Or are going for a weekly medal.
If you are determined to stay rank 1 and feel pretty good at the game, I know a mech build in each type that will keep you comfortably rank 1 without any mythicals. I explain the dynamic of the energy mech in that tribune article above.
Hope this helped.
