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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 18 posts ]  Go to page Previous  1, 2
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 Post subject: Re: mythical items (weapons/torsos)
PostPosted: Sun Feb 08, 2015 10:23 am 
Captain
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BUTCHKRAB wrote:
The mythical items should be available in normal boxes :!:


BUTCH thats the best thing ive heard you say ever :D

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 Post subject: Re: mythical items (weapons/torsos)
PostPosted: Sun Feb 08, 2015 6:34 pm 
First Lieutenant
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I think the Normal Boxes should be upgraded from dropping 3 items to 5 items now. Just to give a better chance at dropping legendaries. Mythicals are abundant now but I still like a few legendaries. Plus It bothers me that the silver and gold boxes all have 5 items and the normal box has 3. 3, 5 ,5 . shudders*

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 Post subject: Re: mythical items (weapons/torsos)
PostPosted: Sun Feb 22, 2015 2:30 pm 
Sergeant
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The mythicals should be removed from the game.

They're just to overpowered and imbalanced. There is no need to use another item, when you got a mythical one.

I like to see differend types of mech set-ups.
But when all players have the same mythicals all mechs will look the same.


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 Post subject: Re: mythical items (weapons/torsos)
PostPosted: Wed Feb 25, 2015 7:42 pm 
Sergeant
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yeah I have stopped playing. I wasn't too keen on the weight limit then the mythical items really threw off the game off me. I think everyone was happy to see new items but I still haven't got to use one.

Players with mythical items should only be able to fight others who have them or;

They need to become token only purchases with option to get in a normal box.

It is sad as I truly enjoyed this game. for me it has degraded to the point that I no longer enjoy it. the good news is I have plenty of time to do other things in life! so... thanks?


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 Post subject: Re: mythical items (weapons/torsos)
PostPosted: Thu Feb 26, 2015 6:53 pm 
Sergeant
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Location: California
this is pretty much the first time in the game that a physical build is a good choice. i cant really think of any other time that people actually used a full physical mech in the past. they were just horrible builds.

but they are very cheap and take very little skill.
for example i have what i call a bot. its just 2 needlers/sword/hard hitting top weapon. lots of ammo and health. i don't need to do anything but stand there and spam 2 buttons the whole fight. i can win well over 50% of fights doing that. its very boring and i fall asleep doing it(literally). but i can burn through fights much faster and keep myself and clan ranked high. that's why you see everyone else doing it.

most of the energy and heat mythics aren't that much better than their legendary counterparts. in fact some are worse in my opinion. like the mythic energy sword is not as good as the call of lightning a rare lower level item.


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 Post subject: Re: mythical items (weapons/torsos)
PostPosted: Mon Mar 02, 2015 10:10 pm 
Sergeant
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Yes. we need to see some kind of change, the dynamics of the game have removed the possibility of diverse builds being successful. you are pretty much locked in by weight.


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 Post subject: Re: mythical items (weapons/torsos)
PostPosted: Tue Mar 03, 2015 7:11 pm 
Sergeant
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non mythic players vs mythic players

http://i.imgur.com/2hlNt4e.gif


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 Post subject: Re: mythical items (weapons/torsos)
PostPosted: Tue Mar 03, 2015 9:54 pm 
Captain
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Lorinser021 wrote:
non mythic players vs mythic players

http://i.imgur.com/2hlNt4e.gif

You forgot when the mythical users use a kit because they know they cant beat me even WITH mythicals.... ;)
btw that video is so cute and true at the same time :lol:
If the larger cat used a kit it would be like it being in a dog house made of steel with a missle launcher on the top vs the little cat, because thats the level of difficulty its come to in this game for people like me who DONT NEED MONEY AND KITS TO WIN THE GAME :)

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