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 Post subject: ver. 4.3A is horrible
PostPosted: Sat Nov 09, 2013 10:32 am 
Corporal
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Joined: Mon Dec 17, 2012 12:33 am
Posts: 49
bugs are once happened to me since ver 4.3A =

it's my turn I write in the chat and then my mech starts to shoot without any command (i didnt use numbers in chat) :shock: (number 5 is alive xD)

I'm on the range 2 and can use my sword :o

is that happens 2 anybody else ?


bugs that happen all the time since 4.3A =

when I play on level 18 and my opponent has lvl 20 then he hatt the first turn :?

often will be simply returned back to the lobby in the middle of battle.

greetings to all


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 Post subject: Re: ver. 4.3A is horrible
PostPosted: Sat Nov 09, 2013 10:36 am 
First Lieutenant
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Joined: Wed Dec 12, 2012 11:53 am
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this is happening to me too when i go against a higher levelled opponent for some reason they get the starting turn.I dont know whats going on with SM at the moment.

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 Post subject: Re: ver. 4.3A is horrible
PostPosted: Sat Nov 09, 2013 10:43 am 
First Lieutenant
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Joined: Sun Sep 22, 2013 3:40 am
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After the update i played 3 battle and i won all of them, but in the ranking list and the replay these battles are losses. And i found this in my replays..:D
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 Post subject: Re: ver. 4.3A is horrible
PostPosted: Sat Nov 09, 2013 10:52 am 
Corporal
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Joined: Mon Dec 17, 2012 12:33 am
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MrOneTwoo wrote:
After the update i played 3 battle and i won all of them, but in the ranking list and the replay these battles are losses. And i found this in my replays..:D
Image


lol nice damage its like the goldengun from golden eye N64


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 Post subject: Re: ver. 4.3A is horrible
PostPosted: Sat Nov 09, 2013 11:05 am 
First Lieutenant
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Joined: Sun Sep 22, 2013 3:40 am
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I see similar damages in your replays. And your nice winstreak is ended like mine.


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 Post subject: Re: ver. 4.3A is horrible
PostPosted: Sat Nov 09, 2013 12:35 pm 
Corporal
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Joined: Mon Dec 17, 2012 12:33 am
Posts: 49
yes this is really sad


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 Post subject: Re: ver. 4.3A is horrible
PostPosted: Sat Nov 09, 2013 1:40 pm 
Corporal
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Joined: Mon Dec 17, 2012 12:33 am
Posts: 49
now we have ver.4.3B

the higher level has the first turn bug is still there


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 Post subject: Re: ver. 4.3A is horrible
PostPosted: Sat Nov 09, 2013 2:50 pm 
First Lieutenant
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Joined: Sun Sep 22, 2013 3:40 am
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I think the higher level mech has the first turn cause the replay bug. Because when you played the old battles in your replay you had the first action. But now in the replay, the higher level mech start and you skip a turn which is miss in the end. You need a plus turn to finish , but the opponent is a turn ahead, so know he won because you couldn't finish him at the last turn like at the original. So those battles which you almost lost, you lose in replays now. This is my wild theory:) My english is bad i hope it's clear.


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 Post subject: Re: ver. 4.3A is horrible
PostPosted: Sat Nov 09, 2013 2:54 pm 
Lieutenant Major
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Joined: Sun Mar 21, 2010 3:02 pm
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thats because the tip that 'the highest level will start with only 1 turn" (or similar) is wrong now.
The matchmaking is based now on the highest fused item and its power.
So for example when your item would have a power level of 10+ it would raise your matchmaking level as well. (every 3 power level raise the item for 1 level in matchmaking)

We'll fix it and display the item level better very soon.
The bug with the chat should be already fixed by now.
Let me know when they are more issues :)


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 Post subject: Re: ver. 4.3A is horrible
PostPosted: Sat Nov 09, 2013 2:58 pm 
First Lieutenant
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Joined: Sun Sep 22, 2013 3:40 am
Posts: 517
Gender: male
Oohh, soo my level 15 mech with a power level 9 weapon will be level 18? It doesn't sounds good:/

But the opponents will be level 11-19? Just they start the battle. Or 14-22?


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