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 Post subject: Re: SPAM WEEKEND: Survival Game
PostPosted: Fri Jul 27, 2012 9:20 am 
Specialist
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There was a huge explosion and then all of a sudden I see 2 blue members sitting helplessly on either side of me. But I don't want to risk giving away my position. Then a loud roaring sound overwhelms me. "This can cover the sound of gunfire" I think to myself. Then I immediately realize what the sound could be. I don't even bother looking up, I just take off running for a building 20 feet ahead of me. Gun held high and I'm looking over my shoulder and both sides of me as I run to be sure there are no enemies/ darker figures nearby.

I finally reach the building that was ahead of me and I quickly turn around aim down my sights and get ready to fire. No one has followed me. I turn around and look ahead of me. It also seems no one is ahead of me...for now. I turn and focus on the two blue members. I've lost them. I look up to the sky, there is nothing there. I could have sworn that was a bomber plane. I look to my right and I see a street sign saying block 5. I see the street sign, but no street in this darkness. I look to my right and I see what looks like a plain. In that plain, I see a big choppy somewhat trapezoid like figure, the dreadful tank..... I had to avoid that earlier.

It seems like I'm back in a similar situation as I first started in except it's dark.... I knew I needed to find a building and some cover soon, so I creep silently in the night to the first building in block 5. I knew I only had 4 rounds left so I had to use it wisely. I used my usual tactic and creeped open the door. Unfortunately I couldn't see anything because it was already dark outside. Wondering where my team was, I slowly step by step walk 3 feet in. I look left and I don't see any dark figures of any sort, I look behind me to be sure no one followed me in, and I look right and see the same thing. Nothing....no dark figures of any sort. I'm pleased with this. With my gun still up ready to fire, I proceed to the door and close to. Just incase there is an enemy somewhere in the building, I'd make it difficult for him to locate me as well. I put my back up against the wall facing the back door and right next to the front door so that I have gun access to both points. I'm exhausted and tired from all that I did. Wishing I had a break I kept myself from falling asleep by standing up and doing squats every 10 minutes. I just need to survive through the night....


Spoiler:
As you attempt to stay awake, you hear a noise come from upstairs, you slowly proceed trying not to make a sound. You raise your weapon as you place your first foot on the step...it creeeeeeeeeeks and your heart jumps in your chest. It did not seem to draw anyones attention, so you take another step, along with another creek of the stairs. Gently you make your way to the top of the flight, work your way around the corner and press the nose of your gun into the bedroom that faces the direction of the bell tower. Inside is a soldier who has yet to notice you just around the corner of the door. He's attempting to open a box, or crate of some sort...You are in no way harmed or hurt, safe for now so you ponder the thought: "Should I engage and see what he's up to? or sneak back down the stairs and continue onward?" Whatever your choice for now, you survive. (+20 SXP)

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 Post subject: Re: SPAM WEEKEND: Survival Game
PostPosted: Fri Jul 27, 2012 9:32 am 
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even tho i am scratched a little by the glass pieces
i m more worried about my friend thechessshark13 health
i help him move to a cover area and get him treated with some lasts supply of medical things.
i wipe his blood of and apply some cream on it. he feels better now
and i also clean my self up. we found some water dripping from a tap and refreshed and cooled ourselves with it
we both then get back to action and see our current blocks being cleared off but we see a huge threat lies ahead of us
we make sure than we r completely safe and we spot our team in different corners and they giving us signals that those area was covered

we get our arms ready as we know that now the more we advance the more enemies we have to face and we see there's soldiers creating a blockade and a defense against us and maybe we have to kill some of them in order to survive.
but for now we move along the shadows to get to the next block slowly and resting a bit since my thechessshark13 is still inured a lot from the explosion impact he received


Everyone take note, vru has declared himself a medic. This might come in handy if I you "logically" run into him and your wounded.

Spoiler:
You help your comrade along but its clear he is slowing you down. As you reach the next block you realize that you are almost on the left flank of the blockage. Weighing your options you could engage it yourself, but you do have a stunned comrade to look after. He seems fairly capable of fighting however - so maybe its not too big of a risk. You step a bit closer to get a better look. It appears that the machine-gunned buildings from the block ahead of you is over looking block 6 where the enemy blockage is. It might be suicide engaging it, perhaps another way around? Either way you are alive for now. (+20 SXP)

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 Post subject: Re: SPAM WEEKEND: Survival Game
PostPosted: Fri Jul 27, 2012 9:40 am 
Corporal
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As I approach the corner, I see my comrade. He stares at me as I stare at him. I collapse to the floor with exhaustion. As I wait, my comrade then takes off to try and get close on his own. I take a little nap.

Nightfall dawns, I look around. The tanks must have stopped, as I can hear their deathly rumbling anymore. However, the soldiers seemed to not have spotted me at all yet, as well they seemed to have stopped for the night. I peer across the empty field. This is my chance, if I dash across it'll bring me much closer. However that risks being seen.

As I sit there I ponder my decisions. To risk it or to not risk it. As I weigh the odds in my head, I've decided. I look to the side of the field, there it seems a small forest is located. A park, in the centre of town. Perfect, even if spotted the trees will provide me with cover.

I sneak back onto the side road off Main Street and shift over to the other side of the house. There I see a path into the trees. I draw my Springfield, and keep my wits about me. I enter the forest and with a low profile, cross through it...


(on a side note, in this response mind telling me what gun I picked up off the officer in round 3 I believe. Thanks!)
This is your choice!

Spoiler:
You enter the park-like area, moving through the trees quietly. You've veered far away from main street now, and completely out of range of the blockage or the tank guarding those areas. This moment of solitude doesn't get to you however, and you keep your wits about you. In the distance you can see a large wall...it will be some time before you reach it perhaps not the next block ahead, but the block after. For now you must deal with getting through this park. You stop moving suddenly as you can hear a enemy patrol chattering in the distance. They walk right passed you as you bury yourself into the shrubbery. 3 men, now have their backs turned to you...easy prey...do you engage or move forward? Either way you survive this round (+20 SXP)

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Last edited by battle7124 on Fri Jul 27, 2012 10:02 am, edited 2 times in total.

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 Post subject: Re: SPAM WEEKEND: Survival Game
PostPosted: Fri Jul 27, 2012 9:45 am 
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Ah !! The night has finally came upon us. I see a damage car while going across the street to find a safe place. So i thought i need to lose theses soldiers or kill them. I picked up a sharp metal and cut my left hand deeply while the blood gushing on the ground, and swiped it all over the car, and went to the closet building.With my blood dripping on the ground following my me like a trail i stopped hurriedly tears my shirts and wrap my hand. I suddenly came to five rooms so i wipe some of my blood on the wall. I search all the rooms and found table set it up has a barrier and nervously waits for a solider to enters the room...


Spoiler:
A Patrolling soldier walks by the damage car outside noticing blood, he follows the trail - up to the steps of the house, and in the door. He notices the frightening sight of blood on the walls, his eyes focused on what maybe around the next corner. He enters the dinning room where a table has been overturned. You see him directly in your sights and fire, the shot tears into his shoulder sending the man into the ground. The enemy soldier cries out of pain. You can hear voices in the distance - you have given away your position to the enemy. Rapid gun fire now lights up the house from the machine gun emplacement on the left side of the main street, which you are on. The enemy soldier not being dead, reaches for his side arm, you sink another round into his head this time. Now everyone knows where you are. You're alive...but you must move quickly! (+30 SXP)


Last edited by melo7 on Fri Jul 27, 2012 10:03 am, edited 2 times in total.

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 Post subject: Re: SPAM WEEKEND: Survival Game
PostPosted: Fri Jul 27, 2012 9:51 am 
First Lieutenant
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I don't risk going into the field. I quickly open the back door of the house and crawl as I see squads moving outside. It gets dark and I no longer hear the rumble of the tank. I crawl to the window and across the street there is a enemy base filled with machine guns. I hear footsteps outside the front door and jump to the ground and wait untill the footsteps pass.


Spoiler:
As you overlook this small outpost, you notice its based just on the edge of a wooded area, a park! This would provide excellent cover, however are you willing to pass up the opportunity to raid enemy weapons? The enemy patrol in the distance is walking off away from you, deeper into the park...3 men... easy prey...you could just engage them...but it might draw attention. For now you survive. (+20 SXP)

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 Post subject: Re: SPAM WEEKEND: Survival Game
PostPosted: Fri Jul 27, 2012 10:19 am 
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After taking several rounds to rest it would seem, i move through the backdoor of the house i entered and begin making my way across backyards hoping to go unnoticed. The houses shield me from the Sniper's view and luckily the tank should have no knowledge of my existence, i take a second to double check my pistol and Lee Enfield sniper rifle, both containing a scant 3 shots each before i continue my trek across the backyards wary of any approaching danger and constantly checking the nearest buildings as i continually hide behind walls or other such forms of cover as i make my approach.

Spoiler:
You find yourself vaulting over fences in backyards, moving carefully from tree to, tree... umm doghouse to doghouse, to remain in cover. You notice as you crouch up against a small waist high marble wall, a soldier standing around "doing his business" whistling. Easy prey...or a big mistake? He seems nearly done, but for now you wait and survive. (+20 SXP)

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 Post subject: Re: SPAM WEEKEND: Survival Game
PostPosted: Fri Jul 27, 2012 11:15 am 
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Location: Look behind you. Theres a shadow. Look at where it is. It isnt me
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I think of what to do. Shooting him would be crazy, the other guards would hear. I come to the only conclusion possible. I hit him with my gun in the back of his head. He goes stone cold. I hit him two mores times, check for a pulse, and dont find one. But thats when i hear the tank. Its moving slowly, to the outside of town. I hope the enemy is pulling out, but its most likely that they dont want it to do damage to their own troops. I take a quick look outside and realize its night, hopefully the sniper cannot shoot me at this time. I quickly scan the dead soldier for supplies, but all he has is a bullet which i can't even use. I drag his body inside, cover it with dust, and look out. I step out, move to my left, and climb the wall onto the roof of the other building. Its covered from sniper fire by a slightly larger, more grand building right next to me. I quickly unload my supplies and recount them. I still have 6 bullets, my uniform is a tattered mess, but otherwise i count myself lucky. Looking around, i estimate i have 6 or so more blocks until im at the tower.

Spoiler:
You position gives you an overview of the situation unfolding. To your west you can see some lighted area, perhaps an enemy unit or camp of some kind. North west you notice a large barrier of trees....a park...to your north are more buildings that lead toward the outskirts of town. North east lays this grand building blocking your view, but you already know the blockage is in that direction. To your direct east you notice in the distance a soldier leaning up against the tree...its too dark to see exactly who it is and whether they're friend of foe. For now you survive, and have unlocked a map of the area for everyone! (+30 SXP)

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 Post subject: Re: SPAM WEEKEND: Survival Game
PostPosted: Fri Jul 27, 2012 3:11 pm 
First Lieutenant
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Round Has Ended

A moment of silence for those Killed in Action:

Round 1 deaths:

vishesh1999: Death by Artillery Shell
Hyperion: Death by hiding under rubble


Round 2 death:

    no one died!


Round 3 Deaths

THENICKRULZ:Death by insanity and artillery Shell
jesse0272: Death by defying host rules.



Round 4 Deaths

    Sharma600: Death by potted pans & camping

Round 5 Deaths

    No one has died this round!

The following players have survived 5 Rounds.



    manhaha1K4 (110SXP) (4 Ammo)




These players are behind but playing
    melo7 (40 SXP) (4 Ammo) 2 round
    battle7124 (85 SXP) (5 Ammo) 4 rounds
    maxattack (85 SXP) (6 Ammo) 4 rounds
    gunsgunsguns (50 SXP) (6 Ammo) 3 rounds
    thechessshark13: (45 SXP) (5 Ammo) 3 rounds
    CodeoftheSith (40 SXP) (6 Ammo) 2 round
    VRUELRIC: (45 SXP) (6 Ammo) 3 round
    ghossfeld88 (45 SXP) (6 Ammo) 3 rounds
    Tenkai (10 SXP) ( 5 Ammo) 1 rounds




Now that some of you have earned SXP, you may use it for special abilities, but if you use something please describe how in your post

100 SXP: Immune this round
075 SXP: Resupply
050 SXP: Second Chance (only once)
040 SXP: Save Team Member (state how your going to attempt to do this)
030 SXP: Kill Next Poster (state how your going to attempt to do this)
020 SXP: Kill Above Poster (state how your going to attempt to do this)
010 SXP: Gamble (Explain what you'd like to gamble for?)



Example: I raise my rifle as a man passes by, I pull the trigger (Kill Next Poster)

It must also make sense. A player that you went a different way from can not suddenly magically appear near you. So if you wish to kill next poster it will only work if it makes sense with what you posted.

But more detail obviously. This is where teams matter. You will effectively trying to make it 10 rounds before the other team. You can chose to spend these points or save all of them for tokens when the game is over. Whatever you chose, be careful, what goes around...comes around.



To those of you who did not post, do not fear, you may still enter the following rounds right where we are. But remember FIRST to 10 rounds wins.

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 Post subject: Re: SPAM WEEKEND: Survival Game
PostPosted: Fri Jul 27, 2012 3:40 pm 
First Lieutenant
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    ROUND 6


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It is extremely dark now, as the sun is completely gone, and the faint moon is hidden behind dark clouds. You are all ready to make your moves, and its time to either engage the enemy blockage or go around it. Whatever your choices are you must use your wits, your lives depend on it!

Update: Vru is a medic, if you spot him , and your near him, he can help you.
Update: Code is a sniper, you might regret getting close.


IF YOU HAVE NOT POSTED YET, PLEASE READ ALL THE RULES BEFORE POSTING. THEN COMBINE ALL ROUNDS INTO ONE POST SO YOU MAY BE UP TO WHERE WE ARE STORY WISE.

If you are behind in rounds please catch up , by jumping to where we are.

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 Post subject: Re: SPAM WEEKEND: Survival Game
PostPosted: Fri Jul 27, 2012 3:41 pm 
First Lieutenant
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i bump into tenk and i block tenks lung at me and then i continue on running to a better postion

i have decided to leave tenkai alone bc tenk has the same mission as us


i move slowly accros the broken walls and to get nearer of the blockade and i spot melo7, my friend and comrad, and me and him regroup and we go to a building and get in range of the blockade, this building is strutually sound and provide ample cover


we start to discuss the plan


Spoiler:
You regroup with melo7, in the building just near the blockade, its time to attack..but hitting them alone would be suicide. The enemy forces are alert, they may not know exactly where you are but they are preparing their defenses in your general direction. If only their was someone to flank them for you and melo? For now you survive [color=#FFBF40](+15 SXP)

[/color]

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Last edited by gunsgunsguns on Fri Jul 27, 2012 5:18 pm, edited 7 times in total.

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