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 Post subject: Re: TOP 5 MISTAKES NEW PLAYERS DO. *MUST READ* (re edit v.1.4)
PostPosted: Wed Mar 14, 2012 1:00 pm 
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thanks for your feed back.
fixed my guide with a few edits.
i still think 10/10 is the best build for noobs although maybe 9/10 would be more suitable....

i don't know, i will maybe add another edit later.

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 Post subject: Re: TOP 5 MISTAKES NEW PLAYERS DO. *MUST READ*
PostPosted: Sat Mar 17, 2012 8:26 am 
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aister wrote:
I do agree with LC, each chassis has its own good and bad. Tank has a big advantages in EXP field, its high HP and small number allow them to get more EXP than infantry and vehicles.

However, for new players, infantry is the best choice, since they hardly know how to handle their squads. Their tanks will probably die before they have enough EXP to have an advantages.


he is awesome,when i first came into bd i hated it soo much but this guy took me in.
hois alliance was lyk 7th in the world at the tym (mars)i was lyk alright wth let me join he had teached me soo much i am looking forward for his return.i reALLY MISS HIM.come back aister plzz.


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 Post subject: Re: TOP 5 MISTAKES NEW PLAYERS DO. *MUST READ* (reEdit v.1.4.5)
PostPosted: Sat Mar 17, 2012 8:48 am 
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kumzrocks wrote:
aister wrote:
I do agree with LC, each chassis has its own good and bad. Tank has a big advantages in EXP field, its high HP and small number allow them to get more EXP than infantry and vehicles.

However, for new players, infantry is the best choice, since they hardly know how to handle their squads. Their tanks will probably die before they have enough EXP to have an advantages.


he is awesome,when i first came into bd i hated it soo much but this guy took me in.
hois alliance was lyk 7th in the world at the tym (mars)i was lyk alright wth let me join he had teached me soo much i am looking forward for his return.i reALLY MISS HIM.come back aister plzz.


Aister is still here....?


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 Post subject: Re: TOP 5 MISTAKES NEW PLAYERS DO. *MUST READ* (reEdit v.1.4.5)
PostPosted: Sat Mar 17, 2012 8:53 am 
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why the necro...

and kumzrocks, as I said on PM, make a Skype account and add me... I'm still playing, I haven't gone anywhere...

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 Post subject: Re: TOP 5 MISTAKES NEW PLAYERS DO. *MUST READ* (reEdit v.1.4.5)
PostPosted: Sat Mar 17, 2012 9:35 pm 
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love how 80% of posts have nothing to do with my guide :(

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 Post subject: Re: TOP 5 MISTAKES NEW PLAYERS DO. *MUST READ* (re edit v.1.4)
PostPosted: Sun Mar 18, 2012 12:37 am 
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minpk wrote:
thanks for your feed back.
fixed my guide with a few edits.
i still think 10/10 is the best build for noobs although maybe 9/10 would be more suitable....

i don't know, i will maybe add another edit later.


What the hell is a 10/10 inf build... Don't you know a inf squad holds 30 inf? And your part about places to start was way off. You dont want to be intimidated by a high ranked player early on or avoid a place because how many people there are. The main focus on starting is being able to expand quick and grab metal/oil mines with a single 1 inf spam. From there you hold your surroundings. And those places you stated as "bad" places to start are actually very good places. You want to be able to reach as many oil and metal outposts as quickly as possible.

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 Post subject: Re: TOP 5 MISTAKES NEW PLAYERS DO. *MUST READ* (reEdit v.1.4.5)
PostPosted: Thu Mar 22, 2012 8:51 pm 
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@krazed kid.

what imean is for every 10, build ___ amount of range. i would use 100 so i could do percentages, but its unlikely you'll ever recruit 100 units in a short amont of time, so i use 10.

also if you look at the begining, i recomend this for people in alliances ranked 6-13 by then, they shouldn't feel to threatened, by major alliances until atleast tick 100. so i think these places are perfectly suitable for them.
but i guess if you STILL disagree, the we will have to agree to disagree

please read the target audience.
i made these tips for people who are what i used to be when i first started.

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 Post subject: Re: TOP 5 MISTAKES NEW PLAYERS DO. *MUST READ* (reEdit v.1.4.5)
PostPosted: Sun May 20, 2012 9:27 pm 
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Thank you! It's very helpful for me :)


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 Post subject: Re: TOP 5 MISTAKES NEW PLAYERS DO. *MUST READ* (reEdit v.1.4.5)
PostPosted: Sun Jun 10, 2012 12:46 am 
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Early on, and once armies start getting HUGE, dmg is very usful because they knock away large chunks. 1v1 a dmg unit will kill a range unit, so if you get a squads of tanks fighting and 1 squad has 4 armor and 6 range vs a squad with 4 armor and 6 dmg, the dmg will win.

Keep this in mind early on in the game, as i have had success with using tanks and getting your dmg units at that 3-4 range marker early on, by fighting spams with them.

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 Post subject: Re: TOP 5 MISTAKES NEW PLAYERS DO. *MUST READ* (reEdit v.1.4.5)
PostPosted: Tue Jun 19, 2012 11:09 pm 
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Yeah the top 5 but i think one of it should be replaced or added.....

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