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 Post subject: Re: No tokens for 2nd and 3rd alliance!
PostPosted: Mon Jan 27, 2014 4:15 pm 
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Sunit wrote:
Another step into a "pay to win" experience.

Great. :oops:


Indeed :ugeek:

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 Post subject: Re: No tokens for 2nd and 3rd alliance!
PostPosted: Mon Jan 27, 2014 4:16 pm 
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pilot14 wrote:
Earlier in this thread it was mentioned that Non-boosters should speak up, so here I am, a player who rarely if ever visits the forum, but been a constant player since the Old Client.

I am a lover of this game and all of the things to it, and though I have disagreed with things in the past, there is nothing I disagree with more than this new decision.

For you to take tokens away from the 2nd and 3rd rank alliances, you basically eliminate any challenge we, non-boosters, can give to red boosting players.

I've seen several people say it before already, it just widens the gap of power and strength and how are we supposed to stand up to someone when we need to wait however many ticks to make 6k-12 gold/metal whatever it may be, when they can just boost it?

Sure, skill and activity may make you somewhat of a threat, but in the end, you're going to lose no matter what.

I can already see myself struggling to keep up with red boosters as-is now, but for you to take out 2nd and 3rd options for players like me seems rather unfair. In the times of old, I used to save up from voting for long periods of time, just for ONE serious era, before going back to accepting the inevitable vs the bigger named alliances, but the amount of tokens for that has went down too.

How are we supposed to compete? Please tell me.

Diplomacy, and simply being better.

Throwing money at problems won't make them dissappear, same as with throwing units at problems. If you play against someone better, even if you have a bigger army, all that is needed to change it is 1 successful spy attack or your enemy having better coordination and/or planning than you.

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 Post subject: Re: No tokens for 2nd and 3rd alliance!
PostPosted: Mon Jan 27, 2014 4:17 pm 
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Just say we are a business and we want our customers to buy more provide for free. This game has been worse due to lack of wars but this is a decision in the favor or boosters and i suppose 80% battledawners don't boost. Any $$$$$$$$$ count's so let'ssee how this ends :D


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 Post subject: Re: No tokens for 2nd and 3rd alliance!
PostPosted: Mon Jan 27, 2014 4:17 pm 
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What will happen when heavy red boosting teams start winning the eras? So now not only are they boosting reds, they all have the blues coming in for a era. Its gonna make where only a select teams ever win.


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 Post subject: Re: No tokens for 2nd and 3rd alliance!
PostPosted: Mon Jan 27, 2014 4:17 pm 
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simmen wrote:
pilot14 wrote:
Earlier in this thread it was mentioned that Non-boosters should speak up, so here I am, a player who rarely if ever visits the forum, but been a constant player since the Old Client.

I am a lover of this game and all of the things to it, and though I have disagreed with things in the past, there is nothing I disagree with more than this new decision.

For you to take tokens away from the 2nd and 3rd rank alliances, you basically eliminate any challenge we, non-boosters, can give to red boosting players.

I've seen several people say it before already, it just widens the gap of power and strength and how are we supposed to stand up to someone when we need to wait however many ticks to make 6k-12 gold/metal whatever it may be, when they can just boost it?

Sure, skill and activity may make you somewhat of a threat, but in the end, you're going to lose no matter what.

I can already see myself struggling to keep up with red boosters as-is now, but for you to take out 2nd and 3rd options for players like me seems rather unfair. In the times of old, I used to save up from voting for long periods of time, just for ONE serious era, before going back to accepting the inevitable vs the bigger named alliances, but the amount of tokens for that has went down too.

How are we supposed to compete? Please tell me.

Diplomacy, and simply being better.

Throwing money at problems won't make them dissappear, same as with throwing units at problems. If you play against someone better, even if you have a bigger army, all that is needed to change it is 1 successful spy attack or your enemy having better coordination and/or planning than you.



No, have you ever played a heavy boosting player? I've killed many through activity and tactics, only to see them or their partners boost back before I can strike a final blow. This does not help me toward solving the issue, and only further proves why blue tokens are needed in the first place to somewhat "even" the free to play experience to the pay to play experience.


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 Post subject: Re: No tokens for 2nd and 3rd alliance!
PostPosted: Mon Jan 27, 2014 4:18 pm 
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I personally agree with the idea and it seems like a great idea to increase competition however I think that there should be certain awards for alliances/players at certain points in the era for example a small amount of blues (about 200) for being in the top 30 players etc. at tick 250 then tick 500 and so on up until relics are released (to prevent longer eras for more token farming). I do agree with the top alliance only getting the only alliance to get the tokens at the end of the era though.

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 Post subject: Re: No tokens for 2nd and 3rd alliance!
PostPosted: Mon Jan 27, 2014 4:19 pm 
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sparta23 wrote:
What will happen when heavy red boosting teams start winning the eras? So now not only are they boosting reds, they all have the blues coming in for a era. Its gonna make where only a select teams ever win.

This is exactly what I was saying earlier. A little slump and a player will have to drop their account because they have run out of tokens. Top non-boosters, myself included, will lose their accounts and medals and get fed-up with the game.

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 Post subject: Re: No tokens for 2nd and 3rd alliance!
PostPosted: Mon Jan 27, 2014 4:20 pm 
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by doing this u r cancelling an important source of blue tokens now red boosters will always win but by decreasing the amount of blue tokens u dont cancel the blue source and u r making more compitition on 1st place

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 Post subject: Re: No tokens for 2nd and 3rd alliance!
PostPosted: Mon Jan 27, 2014 4:22 pm 
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Admins just increasing Gaps now :roll:

instead of sharing tokens between players for other competitive eras. Boosters now will get both red and blue, to dominate anything that comes after, untill another heavier boosting team come and screw the already existing team :ugeek:

This is not what I call competition :!:

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 Post subject: Re: No tokens for 2nd and 3rd alliance!
PostPosted: Mon Jan 27, 2014 4:22 pm 
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pilot14 wrote:
simmen wrote:
pilot14 wrote:
Earlier in this thread it was mentioned that Non-boosters should speak up, so here I am, a player who rarely if ever visits the forum, but been a constant player since the Old Client.

I am a lover of this game and all of the things to it, and though I have disagreed with things in the past, there is nothing I disagree with more than this new decision.

For you to take tokens away from the 2nd and 3rd rank alliances, you basically eliminate any challenge we, non-boosters, can give to red boosting players.

I've seen several people say it before already, it just widens the gap of power and strength and how are we supposed to stand up to someone when we need to wait however many ticks to make 6k-12 gold/metal whatever it may be, when they can just boost it?

Sure, skill and activity may make you somewhat of a threat, but in the end, you're going to lose no matter what.

I can already see myself struggling to keep up with red boosters as-is now, but for you to take out 2nd and 3rd options for players like me seems rather unfair. In the times of old, I used to save up from voting for long periods of time, just for ONE serious era, before going back to accepting the inevitable vs the bigger named alliances, but the amount of tokens for that has went down too.

How are we supposed to compete? Please tell me.

Diplomacy, and simply being better.

Throwing money at problems won't make them dissappear, same as with throwing units at problems. If you play against someone better, even if you have a bigger army, all that is needed to change it is 1 successful spy attack or your enemy having better coordination and/or planning than you.



No, have you ever played a heavy boosting player? I've killed many through activity and tactics, only to see them or their partners boost back before I can strike a final blow. This does not help me toward solving the issue, and only further proves why blue tokens are needed in the first place to somewhat "even" the free to play experience to the pay to play experience.

Yes, I have both played against big boosters, and have spent large amounts of money myself. Fighting against boosters I've won, playing as mass booster I've lost.. anything i possible. As I said, all can change with 1 good strategic move. Can they rebuild? Yes, but that doesn't mean they're unbeatable. I've had eras where I've killed a guy's army 3 times before I got to kill him. Of course it was a mix of incomme from cyrstals, mines, conquers and tokens, there are limits to how much can be boosted.

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Code:
http://battledawn.com/forum/viewtopic.php?f=111&t=4690
Thank you Michael
http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076
Thank you developers
(^-check out the topics)


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