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Alexander
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Post subject: Re: You're building it wrong Posted: Sun May 06, 2012 6:44 am |
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Joined: Wed Jun 03, 2009 6:41 am Posts: 4629 Location: The Netherlands Gender: male
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By using explosive armour you can protect concussive armour allowing you to xp farm newbies to get upgraded concussive armour which makes for a massive advantage in real wars. And could people stop using my old color? =(
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Alexander Product Manager Battle Dawn
Skype: dreamerofdestruction
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aister
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Post subject: Re: You're building it wrong Posted: Sun May 06, 2012 7:56 am |
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Joined: Thu Jun 30, 2011 2:48 am Posts: 7996 Location: Fuyuki City Gender: male
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until those concussive armor get enough xp to be killed first before the explosive
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warhero1000
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Post subject: Re: You're building it wrong Posted: Sun May 06, 2012 8:53 am |
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Joined: Thu Jul 16, 2009 3:09 pm Posts: 148 Location: east coast of the united states Gender: male
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aister wrote: warhero1000 wrote: aister wrote: true. if u have enough troops, even when u build pure armor u still win.
but then, how much will u lost? Pure armor, compare to armor / damage / range, compare to 2 range 1 armor ratio. Just run a simulation and see for urself.
Damage units, imo, is less effective in terms of defense than armor units since they have less HP and higher cost, and less effective in terms of offense than range since they have to get to round 4 to actually dealing more damage than range units. And I don't think damage units will survive till round 4. JUST saying guys. but if you run one chasis versus the same chasis with the same amount of troops. one with armour, damage, and range Vs. armour, and range. the one with damage comes out on top. i've ran this with all chassis' and same thing. i promise you i've built like that for several eras and the only ones i lose are to people with bigger armies. JS ik im late hahaand sr if I'm being harsh, but it's stupid to attack someone with the same amount of units. Watever u do, try to outnumber ur enemy. That's one of the most important principles of war. the point of using the same numbers is that they last longer! since the units we're equal you see which type is better. ofcourse you wouldnt go to war with someone with the same amount of units.
using the same amount of units lets you see which build is best for battles. and yes. you ALWAYS want to outnumber them. but not in a simulator
_________________ Best Personal Rank: 8 Best Alliance Rank: 2 Most Crystals: 28 Most Power: 147 In Game Names: Gravity Alliances: PRRR F4 finished 2nd. AVA E4 finished 2nd
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aister
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Post subject: Re: You're building it wrong Posted: Sun May 06, 2012 10:31 am |
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Joined: Thu Jun 30, 2011 2:48 am Posts: 7996 Location: Fuyuki City Gender: male
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and that's why I said the result in the simulation will not work that well when u adapt it to the real round...
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warhero1000
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Post subject: Re: You're building it wrong Posted: Sun May 06, 2012 12:16 pm |
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Joined: Thu Jul 16, 2009 3:09 pm Posts: 148 Location: east coast of the united states Gender: male
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aister wrote: and that's why I said the result in the simulation will not work that well when u adapt it to the real round... let me say what you said.
sorry if this comes off as rude but why would you go up against someone with a larger army?
as long as your active and not stupid enough to fight someone with a larger army then the build i use is better. it protects the ranged units alot more then just plain armour.
>.> so can we end this discussion i think i won... LOL
_________________ Best Personal Rank: 8 Best Alliance Rank: 2 Most Crystals: 28 Most Power: 147 In Game Names: Gravity Alliances: PRRR F4 finished 2nd. AVA E4 finished 2nd
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aister
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Post subject: Re: You're building it wrong Posted: Sun May 06, 2012 12:42 pm |
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Joined: Thu Jun 30, 2011 2:48 am Posts: 7996 Location: Fuyuki City Gender: male
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how does that protect more than the armor unit? They have less HP than the armor unit.
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warhero1000
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Post subject: Re: You're building it wrong Posted: Sun May 06, 2012 12:59 pm |
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Joined: Thu Jul 16, 2009 3:09 pm Posts: 148 Location: east coast of the united states Gender: male
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everyone says that damaged units dont kill any units till after 3rd round... not true. have you noticed how alot of the damaged units that survive have more XP then the ranged ya. i have.
the o the damage the armored units dont. so while they have less HP they do more damage then armored. and if you mixed armored, damage, and range together its awesome.
while the armor is getting killed the damage kills off more of the enemies armored units then alot of armored would.
_________________ Best Personal Rank: 8 Best Alliance Rank: 2 Most Crystals: 28 Most Power: 147 In Game Names: Gravity Alliances: PRRR F4 finished 2nd. AVA E4 finished 2nd
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aister
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Post subject: Re: You're building it wrong Posted: Sun May 06, 2012 1:11 pm |
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Joined: Thu Jun 30, 2011 2:48 am Posts: 7996 Location: Fuyuki City Gender: male
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the xp doesn't matter if the unit kills more or less, cuz if that's the case, how can the armor in my squads have the same xp as my range?
and if u're focusing on damage, u should put more on the range, while if u're focusing on defense, u should put more on the armor.
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warhero1000
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Post subject: Re: You're building it wrong Posted: Sun May 06, 2012 1:22 pm |
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Joined: Thu Jul 16, 2009 3:09 pm Posts: 148 Location: east coast of the united states Gender: male
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i've got my build. i know it works so its all good whatever you think
_________________ Best Personal Rank: 8 Best Alliance Rank: 2 Most Crystals: 28 Most Power: 147 In Game Names: Gravity Alliances: PRRR F4 finished 2nd. AVA E4 finished 2nd
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riski1234567dr
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Post subject: Re: You're building it wrong Posted: Sun May 06, 2012 2:10 pm |
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Joined: Wed Oct 24, 2018 3:58 am Posts: 0 Gender: male
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Lol someone's stubborn. Oh well, I know for a fact anyone with a normal build will crush yours. xD
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