It is currently Sun Jul 27, 2025 8:56 am

All times are UTC - 5 hours



Forum rules


Please stay on topic.

Please respect other community members moderators and administrators.

No spam.



Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 7 posts ] 
Author Message
 Post subject: The trading shop!
PostPosted: Wed Dec 03, 2014 12:59 pm 
Private
Private
 Profile

Joined: Thu Oct 03, 2013 9:48 am
Posts: 5
Ithink its a good idea to add a shop that you can sell your guns and torsos and kits and... or trade your guns with another guy
for example: (name) (the trading thing name) (picture of trading thing) (weapon wanted)
and another example: arminrazer shark (picture) moepifier

for the cheating problem you can write a code that checks your ip and if it doesnt matched the buyers ip they can buy it


Last edited by Arminrazer on Wed Dec 03, 2014 11:46 pm, edited 1 time in total.

Top
 

 Post subject: Re: The trading shop!
PostPosted: Wed Dec 03, 2014 4:07 pm 
Private
Private
 Profile

Joined: Wed Dec 03, 2014 10:26 am
Posts: 1
good idea :D


Top
 

 Post subject: Re: The trading shop!
PostPosted: Wed Dec 03, 2014 5:47 pm 
Lieutenant Major
Lieutenant Major
User avatar
 Profile

Joined: Mon Oct 15, 2012 4:08 pm
Posts: 1930
Location: England
Gender: male
Been suggested before and rejected :(

1) Trading between players allows farming, which is more of a problem now than it was before. Now you can only fight a couple fights before you run out of battle points. With a trading system you could just play another account, make some money and trade whatever decent parts you get across to your main.

2) Allowing players to sell their items will mean they'll make a profit when buying item boxes. With this you can endlessly buy item boxes, so won't happen.

_________________
ImageImageImage


Top
 

 Post subject: Re: The trading shop!
PostPosted: Thu Dec 04, 2014 7:37 am 
Private
Private
 Profile

Joined: Thu Oct 03, 2013 9:48 am
Posts: 5
Andy wrote:
Been suggested before and rejected :(

1) Trading between players allows farming, which is more of a problem now than it was before. Now you can only fight a couple fights before you run out of battle points. With a trading system you could just play another account, make some money and trade whatever decent parts you get across to your main.

2) Allowing players to sell their items will mean they'll make a profit when buying item boxes. With this you can endlessly buy item boxes, so won't happen.

ok you can add an ip tracking code
and if someone wanted to give good items to their main mechs you can check the ip with the code and if it was matching they cant trade
i dont know if you can do this but i think its a good idea


Top
 

 Post subject: Re: The trading shop!
PostPosted: Thu Dec 04, 2014 7:29 pm 
Corporal
Corporal
 Profile

Joined: Fri Jan 24, 2014 12:53 pm
Posts: 51
Arminrazer wrote:
Andy wrote:
Been suggested before and rejected :(

1) Trading between players allows farming, which is more of a problem now than it was before. Now you can only fight a couple fights before you run out of battle points. With a trading system you could just play another account, make some money and trade whatever decent parts you get across to your main.

2) Allowing players to sell their items will mean they'll make a profit when buying item boxes. With this you can endlessly buy item boxes, so won't happen.

ok you can add an ip tracking code
and if someone wanted to give good items to their main mechs you can check the ip with the code and if it was matching they cant trade
i dont know if you can do this but i think its a good idea


This wont work either Another Computer,Latop, Ipad Think about it ;)


Top
 

 Post subject: Re: The trading shop!
PostPosted: Sat Dec 13, 2014 3:28 pm 
Private
Private
 Profile

Joined: Thu Dec 11, 2014 2:11 pm
Posts: 3
Andy wrote:
Been suggested before and rejected :(

1) Trading between players allows farming, which is more of a problem now than it was before. Now you can only fight a couple fights before you run out of battle points. With a trading system you could just play another account, make some money and trade whatever decent parts you get across to your main.

2) Allowing players to sell their items will mean they'll make a profit when buying item boxes. With this you can endlessly buy item boxes, so won't happen.


If that is really the issue why not implement what many other games do, namely that you can sell any part for 50% of the buying price. Experiment with it a bit for a while and if the ratio is still too high adjust it to 40% or whatever provides the right balance.

The only issue I see is that at times being able to sell a pile of stuff would have allowed me to progress quickly. As it was I basically had to fight and lose endlessly to get enough for a key part I needed. I'd rather have the quick path but there is something to be said for earning it.


Top
 

 Post subject: Re: The trading shop!
PostPosted: Wed Dec 17, 2014 3:06 pm 
Sergeant
Sergeant
User avatar
 Profile

Joined: Wed Jun 12, 2013 2:28 pm
Posts: 108
So... I'm taking it that a level restriction wouldn't work for trade. (example, a level 30 player can only trade with another level 30 player)

_________________
Full Official Username: Azkkad Xionico
Digital Artist Username: Doodle Snake
Unofficial First Name: Adam

My obsolescence won't stop me from trying.


Top
 

Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 7 posts ] 

All times are UTC - 5 hours



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Copyright Tacticsoft Ltd. 2008   
Updated By phpBBservice.nl