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				Hitmo
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									 Post subject: Re: Battle Dawn Mobile  Posted: Thu Mar 12, 2015 4:13 am   | 
				 
				 
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					 Joined: Fri May 17, 2013 1:51 am Posts: 1215 Location: India						 Gender: male									
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						jakeinator77 wrote: Yeah I started playing it on android but it got super annoying doing all the stuff so I'm just gonna wait for an app! Would love to see one soon! App wont be there untill Dec 2015 or  jan 2016  
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				1234532423
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									 Post subject: Re: Battle Dawn Mobile  Posted: Mon Mar 23, 2015 12:20 am   | 
				 
				 
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					 Joined: Thu Jan 26, 2012 12:24 am Posts: 12						 Gender: male									
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						I think the  Size should be kept as small as possible nd the  Graphics shouldn't be  too much and it should be  Fast with no  stopping or Hanging..   
					
  
						
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				1234532423
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									 Post subject: Re: Battle Dawn Mobile  Posted: Mon Mar 23, 2015 12:24 am   | 
				 
				 
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					 Joined: Thu Jan 26, 2012 12:24 am Posts: 12						 Gender: male									
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						I would also suggest that this app should be for both  BD AND BG not only  BD..   
					
  
						
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				Hitmo
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									 Post subject: Re: Battle Dawn Mobile  Posted: Mon Mar 23, 2015 1:07 am   | 
				 
				 
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					 Joined: Fri May 17, 2013 1:51 am Posts: 1215 Location: India						 Gender: male									
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						1234532423 wrote: I would also suggest that this app should be for both  BD AND BG not only  BD..  i have already suggested that prateek and plz dont care abt size , make  it the best game possible with best graphics , the player should get an exp that he should think the this game has better graphics then asphalt 8. Yeah but dont try not to go over 2 GB  
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				maxattack
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									 Post subject: Re: Battle Dawn Mobile  Posted: Mon Mar 23, 2015 11:40 am   | 
				 
				 
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					 Joined: Wed May 26, 2010 8:09 pm Posts: 1895 Location: Look behind you. Theres a shadow. Look at where it is. It isnt me						 Gender: male									
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						Hitmo wrote: 1234532423 wrote: I would also suggest that this app should be for both  BD AND BG not only  BD..  i have already suggested that prateek and plz dont care abt size , make  it the best game possible with best graphics , the player should get an exp that he should think the this game has better graphics then asphalt 8. Yeah but dont try not to go over 2 GB 2GB is  massive for mobile game... BD shouldn't be even one. If I had to guess, they'll redo the portal, including mars, fantasy, earth, and galaxy together in one menu. Who knows why they seperated it in the first place  
											 _________________ Retired AANC Mentor | Retired MT Member | CMoTM | SoTM IGN(s) : Maxattack, MAXS
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				100003076796587
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									 Post subject: Re: Battle Dawn Mobile  Posted: Tue Mar 31, 2015 4:28 am   | 
				 
				 
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					 Joined: Sat Feb 28, 2015 9:58 am Posts: 6						 Gender: male									
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						First things first, improved graphics, more user friendly way of controlling squads. Faster tick (4-6) worlds for mobiles/tabs,etc.. only. Normally we get battle reports, you click next round and then again, you see the losses wins blah-blah, for the new mobile version I would like to see the reports like your watching a movie.... you know more cinematic way. New things like more  type of units/weapons/resources; which force the player to play the game more strategically.        Best of luck to the development team     !!  
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				maxattack
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									 Post subject: Re: Battle Dawn Mobile  Posted: Mon Apr 06, 2015 2:31 pm   | 
				 
				 
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					 Joined: Wed May 26, 2010 8:09 pm Posts: 1895 Location: Look behind you. Theres a shadow. Look at where it is. It isnt me						 Gender: male									
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						100003076796587 wrote: First things first, improved graphics, more user friendly way of controlling squads. Faster tick (4-6) worlds for mobiles/tabs,etc.. only. Normally we get battle reports, you click next round and then again, you see the losses wins blah-blah, for the new mobile version I would like to see the reports like your watching a movie.... you know more cinematic way. New things like more  type of units/weapons/resources; which force the player to play the game more strategically.        Best of luck to the development team     !! That's been suggested hundreds of times (viewing BR's). It won't happened, and if it somehow does, it'll be on desktop. The power required to render, calculate, etc those scenes can't be done with BD (browser, flash, etc).  I personally would just like improvements rather than new things, like new graphics, menus, etc with the same gameplay. I do agree that faster worlds (or something similar) would be awesome for mobile. Is there any information on whether the games are cross-platform? I would hope so but I don't know if its possible  
											 _________________ Retired AANC Mentor | Retired MT Member | CMoTM | SoTM IGN(s) : Maxattack, MAXS
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				Hitmo
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									 Post subject: Re: Battle Dawn Mobile  Posted: Mon Apr 06, 2015 9:41 pm   | 
				 
				 
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					 Joined: Fri May 17, 2013 1:51 am Posts: 1215 Location: India						 Gender: male									
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						 What is cross platform? 
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				maxattack
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									 Post subject: Re: Battle Dawn Mobile  Posted: Mon Apr 06, 2015 11:42 pm   | 
				 
				 
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					 Joined: Wed May 26, 2010 8:09 pm Posts: 1895 Location: Look behind you. Theres a shadow. Look at where it is. It isnt me						 Gender: male									
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						Hitmo wrote: What is cross platform? The games are the same on multiple platforms (phones, pc, etc). That way, you can log in on your computer and access the same world as your phone.  
											 _________________ Retired AANC Mentor | Retired MT Member | CMoTM | SoTM IGN(s) : Maxattack, MAXS
  Retired player, trying to come back again.
					
  
						
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				Hitmo
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									 Post subject: Re: Battle Dawn Mobile  Posted: Tue Apr 07, 2015 12:05 am   | 
				 
				 
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					 Joined: Fri May 17, 2013 1:51 am Posts: 1215 Location: India						 Gender: male									
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						maxattack wrote: Hitmo wrote: What is cross platform? The games are the same on multiple platforms (phones, pc, etc). That way, you can log in on your computer and access the same world as your phone. Ofc without even thinking this is required.  
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