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JackTownley
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Post subject: Re: The SM Community's Sprite Showcase Posted: Sat Dec 24, 2016 3:22 am |
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Joined: Tue Nov 22, 2016 12:53 am Posts: 533 Gender: male
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Xzyckon wrote: December 18th 2016 Colour Scheme Kyoata (Fictional)Difficulty: ★☆☆☆☆These ratings are based on how difficult these were for me to make.Another fictional place that I've made up Why you make Spetnaz Logo?That's terrorist flag dude!
Xzyckon,What is your real name?
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Xzyckon
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Post subject: Re: The SM Community's Sprite Showcase Posted: Sat Dec 24, 2016 4:48 am |
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Joined: Wed Oct 22, 2014 5:27 pm Posts: 1012 Location: The Autoverse Gender: male
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JackTownley wrote: Why you make Spetnaz Logo? Spetnaz? I don't know what that is. Secondly that symbol is called the Kytrikan, it is Kyoata's national symbol.
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JackTownley
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Post subject: Re: The SM Community's Sprite Showcase Posted: Sat Dec 24, 2016 6:55 am |
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Joined: Tue Nov 22, 2016 12:53 am Posts: 533 Gender: male
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Xzyckon wrote: JackTownley wrote: Why you make Spetnaz Logo? Spetnaz? I don't know what that is. Secondly that symbol is called the Kytrikan, it is Kyoata's national symbol. Spetsnaz is a symbol for terrorist They are everywhere! Russia,North Korea,Iraq. That's example for Spetsnaz locations,Look for a while on google image serach "Spetsnaz Terrorist" and you will see Terrorist bring AK-47,AK-56,AK-12.
In Indonesia,Arab,yeah..,That symbol is not allowed,Who breaking this rules they get in jail for 4 Years.
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Xzyckon
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Post subject: Re: The SM Community's Sprite Showcase Posted: Sat Dec 24, 2016 4:00 pm |
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Joined: Wed Oct 22, 2014 5:27 pm Posts: 1012 Location: The Autoverse Gender: male
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December 24th 2016 Colour Scheme BhutanDifficulty: ★☆☆☆☆These ratings are based on how difficult these were for me to make.
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JackTownley
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Post subject: Re: The SM Community's Sprite Showcase Posted: Sat Dec 24, 2016 7:42 pm |
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Joined: Tue Nov 22, 2016 12:53 am Posts: 533 Gender: male
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I Have a new turso sprite , but the problem is the size is small and don't know how to resize my image
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Xzyckon
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Post subject: Re: The SM Community's Sprite Showcase Posted: Sun Dec 25, 2016 4:00 pm |
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Joined: Wed Oct 22, 2014 5:27 pm Posts: 1012 Location: The Autoverse Gender: male
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December 25th 2016 Colour Scheme Mars (Unofficial)Difficulty: ★☆☆☆☆These ratings are based on how difficult these were for me to make.Merry Christmas everyone! That's it for 2016, no more sprites from me until 2017. JackTownley wrote: I Have a new turso sprite , but the problem is the size is small and don't know how to resize my image Resizing is really easy, but beware if you're scaling up an image as you can easily mess up it's quality. What are it's dimensions?
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dude13579
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Post subject: Re: The SM Community's Sprite Showcase Posted: Sun Dec 25, 2016 6:49 pm |
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Joined: Mon Nov 04, 2013 5:17 pm Posts: 149
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Xzyckon wrote: December 25th 2016 Colour Scheme Mars (Unofficial)Difficulty: ★☆☆☆☆These ratings are based on how difficult these were for me to make.Merry Christmas everyone! That's it for 2016, no more sprites from me until 2017. JackTownley wrote: I Have a new turso sprite , but the problem is the size is small and don't know how to resize my image Resizing is really easy, but beware if you're scaling up an image as you can easily mess up it's quality. What are it's dimensions? 69x420
_________________ Mech overlords: http://s3.postimg.org/dlzsedo43/mech_overlords.png
yummy yummy yummy i make sprites :p Torso: http://www.battledawn.com/forum/viewtopic.php?f=409&t=38152
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JackTownley
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Post subject: Re: The SM Community's Sprite Showcase Posted: Sun Dec 25, 2016 9:01 pm |
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Joined: Tue Nov 22, 2016 12:53 am Posts: 533 Gender: male
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Xzyckon wrote: Resizing is really easy, but beware if you're scaling up an image as you can easily mess up it's quality.
What are it's dimensions? 5122 x 2452
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BluesMechs
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Post subject: Re: The SM Community's Sprite Showcase Posted: Sun Dec 25, 2016 10:43 pm |
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Joined: Sun Sep 06, 2015 9:18 pm Posts: 335 Location: document.head Gender: male
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dude13579 wrote: Xzyckon wrote: December 25th 2016 Colour Scheme Mars (Unofficial)Difficulty: ★☆☆☆☆These ratings are based on how difficult these were for me to make.Merry Christmas everyone! That's it for 2016, no more sprites from me until 2017. JackTownley wrote: I Have a new turso sprite , but the problem is the size is small and don't know how to resize my image Resizing is really easy, but beware if you're scaling up an image as you can easily mess up it's quality. What are it's dimensions? 69x420 360x1337
_________________ Raul aka KilliN aka BluesMechs aka Theathre Masks aka Aedrone aka SuperMechs Player aka i Am KiLLin It
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Xzyckon
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Post subject: Re: The SM Community's Sprite Showcase Posted: Sun Dec 25, 2016 10:53 pm |
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Joined: Wed Oct 22, 2014 5:27 pm Posts: 1012 Location: The Autoverse Gender: male
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Actual dimensions?
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