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 Post subject: Re: AWE "sucks"? Rise and Fall of a Kid
PostPosted: Mon Jan 30, 2012 10:22 am 
Corporal
Corporal
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Joined: Tue Nov 29, 2011 10:22 pm
Posts: 68
The purpose of the attack was to kill his army. His army died.

We used what we had available in the area. The reason we were able to trap Krazed Kid at all and destroy that army is because he was running around solo stealing oil wells and mines and attacking undefended noobs halfway across the map while his alliance was at war.

I am not sure where you get that 4 people suicided their armies on him. That is factually incorrect as are most of your posts.

AWE has obtained it's rank by cheating through PROVEN instances of op farming and multi-colony farming. AWE surrendered to CP.

There is 1 winning alliance in the game and hundreds of losers. Our two clans are both losers. Get over it.

And as for "dying", your invasion and snatching of my happy colony has not deterred my gameplay, my enjoyment of the game or my subsequent hunting with some fellow clanmates across the map.

While you all just sit up there repeatedly attacking conquered NoS colonies to kill the units. What an exciting and entertaining use of your time.

And now, as my little groupie Henry posts my new colony location begging for someone to come get me I wonder if the Henninator checked the tick count on my rebellion.

Lemons to lemonaide. Now I get my rebel achievement :D


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 Post subject: Re: AWE "sucks"? Rise and Fall of a Kid
PostPosted: Mon Jan 30, 2012 1:38 pm 
Sergeant
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Joined: Sat Feb 19, 2011 1:36 pm
Posts: 115
i attack anyone in that area in turn who isnt conquered and with your members keeping rebelling im continuously killing them. every time i attack someone i lose about 20 armour inf while i kill up to 200 inf with mostly range but terrible builds.


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