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 Post subject: Re: Its Time Devs.....
PostPosted: Tue Feb 03, 2015 5:14 pm 
Second Lieutenant
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Quote:
So every single item in this game is available with or without real money.


Good joke. You get 50 tokens from achievements, not enough for a gold or a silver box, so no chance at mythicals there.

You get 3 gold boxes from the gift key thing, with a 25% chance of getting an item from each box.

You will most likely get 1 mythical item at most from that, and then it could be any random one, like an energy module. Or you might get nothing at all.

I know, because a friend told me, how much it will costs you to get every mythical item. Around $300.


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 Post subject: Re: Its Time Devs.....
PostPosted: Tue Feb 03, 2015 5:17 pm 
Captain
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Ogonna wrote:
I know, because a friend told me, how much it will costs you to get every mythical item. Around $300.


Oh Jay, what he will do to be one top :lol:
But seriously im legitimatly frustrated with this game, for once.

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 Post subject: Re: Its Time Devs.....
PostPosted: Tue Feb 03, 2015 7:29 pm 
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Ogonna wrote:
I know, because a friend told me, how much it will costs you to get every mythical item. Around $300.


i know a few people who have paid $500+ and not received half of the mythics.


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 Post subject: Re: Its Time Devs.....
PostPosted: Wed Feb 04, 2015 12:13 pm 
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WarrMachine wrote:
Ok, most of you know me from either youtube or in game, so i have a word for the devs.

So after the release of mythicals, the messed up item boxes, the top three clans, the new matchmaking system, and the death of out beloved top player King Spikey and probably countless others..... I think its time for a BIG change.

All we hear is "We're working on it" and "Update coming soon" but never change that will help the "poor' and "middle" class players in game.

If you think about it SM has been running (In terms of of item distibution) a Republican style way of running a game, or, trickle down theory (In the USA's government). Basiclly it works by giving tax breaks to the rich and putting higher taxes on the middle class so "In theory" jobs will be made working for the upper classmen, the jobs will trickle down, thus the name.

Well SM is sorta acting like this, its giving the "tax breaks" or easy wins, to the upper classmen, basicly top players. And in order to get up to the top one needs to A ~ Spend money on goldies (Working hard in real life) or B ~ Expliot a glitch (Taxing loopholes)

So my point is that SM should shift over to a Democratic standpoint and give the tax breaks (Mythicals) to the middle class. So this would be ranks 1-3 that dont use myths. I have know idea how this could be done, maybe ill explain in the next paragraph.

CHANGE THE GOD DANG ITEM BOX STATS!! Give people like myself a shot at mythicals for once, 1% would be FINE. Also if one gets a mythical it doesnt mean they are instantly a top player, they still need experience to know how to use it. Ive beaten mythical users on occasion without kitting, you just got to know how to work with what you got. But legenaries alone wont bring one to the top, so yes i agree with changinging the legendary % too.
Yes, i am only 14 and i know all this, dont ask why. Thanks for reading!


Well, I can notice that you're 14 by the comparison to the trickle down system. A trickle down system would require the "uppder class" to spend their money in a way that created something for the "middle class", there is no such mechanic in the game, so the paralel to either that or republicans and taxbreaks makes no sense.

But the reality is, the game needs incomme to keep running, and keep evolving. And so, there needs to be an incentive for players to spend money. Speeding up progress trough 2x exp/winings and credit boosts was the original boosting option, but it turned out to not be a viable one, it wouldn't have kept the game alive, much less growing. People found ways to cheat to easily get the credits and exp. And so, we had to find other ways that restricted things force token use. Trust me, it is not what we wanted. I've been around since the early beta testing and I've seen it evolve, not because that's the way we wanted, but because of cheaters. If anything, take your rage out on them.

We're trying to give an as good gaming experience as possible because we love this game, we've made this game. But that also puts us in a position where we're responsible of keeping it running. And that's what we're trying to do at the top of our ability. Atm it doesn't seem viable to put them in the regular item boxes as cheaters can get the credits to easily.

But if you have any other suggestions on how to improve the game, please give them.

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 Post subject: Re: Its Time Devs.....
PostPosted: Wed Feb 04, 2015 4:14 pm 
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Here is a super quick way to sum warrmachines idea up: he wants the game to be BALANCED!!!, there is no real balance in the game right now and thats what is driving people away, i know money= development but you should be able to win in a FREE flash game without spending money, there are a lot of people like me(i am 13)who dont have money to spend on this game, and, right now its almost a pay to win game since the only way to obtain extremely overpowered items like the wipout and needle blaster is to buy glod item boxes which cost money.

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 Post subject: Re: Its Time Devs.....
PostPosted: Wed Feb 04, 2015 4:47 pm 
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Well, after some days (not saying exactly now) the gift key resets and you can bring more friends to the game and gain more boxes.
The problem is also that we don't see any new players yet, we see old ones creating multies :lol:
So the problem remains...
We would love to add more options to gain free tokens and item boxes, but as usually, the cheaters ruin it for the majority who play fair.

In future, we'll work on seeing ads/videos for x tokens. But from my experience, it will also add new complains, cause the system recognize your IP and not all players in the world will have the same option too watch them.
In example, if you live in Micronesia, there won't be that much advertisers who would like to show you ads as if you would live in USA.

However, its still our first priority to keep this game FUN and FREE and we have some experience with doing that (see BD who is alive since 8 years)
So you can either trust us, or keep on going with this kind of raging in several threads ("I will quit the game and you should too" attitude) that keeps new players away and therefor all options for us to grow and improve.

I guess, the one without sin will have to cast the first stone ;)

This I WANT MORE AND ALL FOR FREE attitude is in the human nature and thats okay, but when I see lately more threads about " give out tokens for free!" and "give all mythical items for free" instead of "Hey I got an idea: let's do this and that because that could be fun", I am kind of depressed....

So that was my rant of the day, and I promise I am now calm again.


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 Post subject: Re: Its Time Devs.....
PostPosted: Wed Feb 04, 2015 5:07 pm 
Second Lieutenant
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Quote:
give all mythical items for free


I don't see many people asking for that. A 1% chance to get a mythical from a normal item box is hardly unreasonable. Or perhaps you can create a new normal box, which costs 10,000 SM and gives a small (1-2%) chance for a mythical.

In the past legendaries were the best items and they were available in normal boxes for SM. Why are mythicals suddenly only available for tokens?

In any case, I will stick with SM as I always have even though I disagree with so many things you guys do.


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 Post subject: Re: Its Time Devs.....
PostPosted: Wed Feb 04, 2015 5:24 pm 
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Ilona wrote:
This I WANT MORE AND ALL FOR FREE attitude is in the human nature


This is incorrect, putting in what Ogonna mentioned about a more costly item box with a higher value but a small chance for mythical doesnt mean "OH THEN EVERY GOD DANG MYTHICAL IS FREE FOR YOU" which is the way your talking....

By making the price higher, say 10,000 sm, and making the chance lower than legendary, say 1-3%, this makes getting mythicals almost as hard as they are to get now. BUT the fact that its now POSSIBLE to get them without throwing money at the devs WILL help the game be more fun, for everyone.

simmon wanted this game to be more fun for everyone right? We all do, except glitchers and cheat "enginers" that just want to be on top JUST to be on top. By implementing the shard of possiblilty for mythicals, people wil cool down about them. When someone gets one from a normal, theyl be estatic, telling all their friends and of course showing everyone their awesome pull. This effectively gets more people to play the game more often, hopefully making it even more fun than it already is. ;)

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 Post subject: Re: Its Time Devs.....
PostPosted: Wed Feb 04, 2015 5:37 pm 
Sergeant
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WarrMachine wrote:
Ilona wrote:
This I WANT MORE AND ALL FOR FREE attitude is in the human nature


This is incorrect, putting in what Ogonna mentioned about a more costly item box with a higher value but a small chance for mythical doesnt mean "OH THEN EVERY GOD DANG MYTHICAL IS FREE FOR YOU" which is the way your talking....

By making the price higher, say 10,000 sm, and making the chance lower than legendary, say 1-3%, this makes getting mythicals almost as hard as they are to get now. BUT the fact that its now POSSIBLE to get them without throwing money at the devs WILL help the game be more fun, for everyone.

simmon wanted this game to be more fun for everyone right? We all do, except glitchers and cheat "enginers" that just want to be on top JUST to be on top. By implementing the shard of possiblilty for mythicals, people wil cool down about them. When someone gets one from a normal, theyl be estatic, telling all their friends and of course showing everyone their awesome pull. This effectively gets more people to play the game more often, hopefully making it even more fun than it already is. ;)

I think that having new boxes is a must... honestly, i don't really find this game fun right now with kits being constantly shoved in my face and people blowing cash so they can beat me with multi and +144 health kits.

I get it, the admins need to get paid. We understand that, but Supermechs already has: an appealing token system, an add at the top of the screen, and if the players aren't constantly pissed at you guys *devs* for trying to pressure us to blow cash all the time, we might actually donate to help you. Ever thought of that? :roll:

- ExelleX

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 Post subject: Re: Its Time Devs.....
PostPosted: Thu Feb 05, 2015 10:10 pm 
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I really see this costing you a huge player base in the long run.
I haven't really been playing the past couple of weeks, just check in every now and then to see if anything has changed and blow through my 15 battle credits.
Some names that were regularly online before this update are nowhere to be found.
Imagine losing 9 out of 10 fights, not earning any cash so not being able to upgrade.
My winrate is pretty decent and even I feel frustrated when I'm on my last credit and instantly see I can never win.
Not because the player is nescessarily better or he has been farming items for longer, but purely because he has overpowered items I don't have a chance of ever getting.
Also I've got like 350k+ gold stored up because I don't want to spend it in case something changes :P.


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