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 Post subject: Why "Super Mechs" sucks now
PostPosted: Tue Jan 24, 2017 11:05 am 
Maintenance & PR Team
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Heya! Super Mechs is probably getting worse and worse. No, not "probably", it's definitely getting worse and worse. Firstly, the game lost it's variety of competitive mech builds. Now, people are being forced to use a one dominant mech build, which is really just, well, bad.

So people will pay a lot of money to get the best build as much as possible. However, the best mechs keeps getting updated! Then of course, the meta changes and they'll then have to pay more money to keep their mechs competitive. Does that mean people are being forced to throw off their wallets just for nothing? Pretty much? You be the judge of that.

There are more factors that make this game bad. Even newbies, that have successfully copied one of the more dominant builds, can even defeat the true veterans of this game that doesn't use the dominant build, but uses a mech that is made with pure effort. Let's not even get started about the popular mythicals in the past. Let's take Ultra Spade and Meltdown as an example. But now, literally everyone in the top 3 either uses HellFire or God Mode. And they will use the axes, instead of the Meltdown. What worth do the other mythical items ever have then? Nothing.

Speaking of "Top 3's", aren't you all getting tired of seeing the same old news;

"Weekly Clan Winners: 1. Littlelost your lost | 2. HardToKill | 3. Reign"

OH WOW! LITTLELOST IS FIRST! Eh, I doubt someone ever had that reaction as because these 3 clans are always the winner for the past 2 years. Sad? Isn't it?

I just remembered! Let's now talk about the shop that have been, bulldozed. Ah yes, that good old shop we all know and love. But wait! It's been removed for absolutely no reason! But their reason is: "To make things less complicated for NEWBIES." Are you kidding me? Explain to me how on earth can the newbies start with the new shop? It's quite pitiful to think about the new players in this game. They can't get a freaking teleport! Or charge or hook! The staple items, can't be received. You get my point.

On the good side, they finally have removed the kits. However, that doesn't compensate for the fact that the game has lost it's variety that it once had.

Here are some more annoying stuff. It's that the admins never acquire testers to see if items are overpowered or not. It's like creating whatever that hell that can break the game's mechanics. Now people will start complaining about how heavily overpowered that item is. Someone will then nerf it, and then release a more overpowered item that is used to counter that new item.

Instead of buffing some unused items, someone will just release a stupid mark II version of an item THAT NO ONE USED the mark I version. Great? Right?

One last thing, if you try to be "Original and Effective", you're gonna suffer. As I've said before; "People are being forced to pay money to make their mechs as updated as possible to maintain being competitive."

Yes, you are getting a lot of income, which is great! I understand that these funds are what makes the game running but that's *CENSORED*. Free players are forced to fight people with the most overpowered, dominant, unstoppable mechs. The only people having "fun" in this game are of course the dominant mech users.

If you have reached this message, thank you for reading all that.

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Please make super mechs great again for the sake of us.

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 Post subject: Re: Why "Super Mechs" sucks now
PostPosted: Tue Jan 24, 2017 11:50 am 
First Lieutenant
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I emailed Alexander and told him the same damn thing. I PMed him to get Liran's email so I could tell this almost exact message to Liran personally.

The older mythicals need to be buffed and the newer mythicals need to be nerfed. This is the first and only real important priority.

Also add the shop back. It's a very important part of the game.

Color kits have been gone for like 3 weeks now. Unacceptable.

Just rebalance the mythicals, everything else comes next.

Add "Please make super mechs great again" to your signatures if you agree.

Edit: Also Fluxeon this thread was made for you lol. Let it out.

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Hello incompetent admins/devs
Add back color kits
Add access to low level items
Remove pads
Balance mythicals
Etc


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 Post subject: Re: Why "Super Mechs" sucks now
PostPosted: Tue Jan 24, 2017 4:46 pm 
First Lieutenant
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This sums up SM in a nutshell these days. What used to be a game with a solid community and solid gameplay is now a game with a horrible community and horrible gameplay. You can argue all you want, the old SM was better.

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 Post subject: Re: Why "Super Mechs" sucks now
PostPosted: Tue Jan 24, 2017 11:22 pm 
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Players were always 'forced' to get the dominant build since the beginning. That's what being competitive is. :roll:

But I do agree that the shop does need to be returned though.

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 Post subject: Re: Why "Super Mechs" sucks now
PostPosted: Wed Jan 25, 2017 12:53 am 
First Lieutenant
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Yes,I want to see random clan at top 3s clan,If those 3 clans still at top 1-3 (Little lost your lost,HTK,Reign),They will permanently at top 1-3 clan because the rewards!

Re-Start The SuperMechs Now.


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 Post subject: Re: Why "Super Mechs" sucks now
PostPosted: Wed Jan 25, 2017 6:29 am 
Sergeant
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I bet im going to end up being banned like WarrMachine if i say this , but who cares about playing this game anyway if all you see during your gameplay are the current OP meta twin breaker and ultra nova mechs anyway , here are my personal thoughts

1: Why the kits are removed ? as you can see on one of my post before , i found a method to adjust your mech to have a better cooldown method with kits , since they are removed , either you get heat controls or accept roasted to death with lava sprays which you see everywhere now

2:Theres no such thing as Building your own mech , all you do is spend tokens and follow one of the most OP mech out there , using anything else other than the current OP meta mechs will end up with loses instead

3: Heat mechs : Long before , having 85-95 cooldown is considered good since the existence of the non energy consumption axes/hammers and lava sprays , you need atleast 150 cooldown per turn if you wanna survive , how do you get this rediculous cooldown ? heat controls ofcourse ! Since the existence of the weapons mentioned above , you are literaly forced to get heat controls or accept your to lose every time you see lava sprays

4: Energy mechs : Back then , energy mechs use a big consume of their own energy to drain the enemy and deal extra damage , since the existence of the electro piercing shotgun and electric mass , you dont

5:Physical mechs : Undefeatable ,No need for energy , no worries about cooldown , by the time you drain physical mechs's energy bar to zero he already dragged 2/3 of your HP bar

6:You cant do anything to improve yourself if you dont own any important items
Example : Heat controls , god mode , the meta evil drones , ect

7:The mythical vault is huge , yet 75% items in it are complete trash items
Examples : Cooldown/regen blockers , yoshimo legs ,needle blasters,death punch , Heat/Energy Piercing shotgun mk3, sparks , meltdown, electric discharger , generator breaker, Any mythical torso other than god mode

8:Mythicals are important for your mechs to fight others , but you cant stand a chance fighting against other people without a full mythical mechs
Devs : We already give people chances to get free mythical chances
Answer : By the time you already gather enough myths for a proper good meta mech , 10 more OP meta myths are already released making the mech that you spent your time building become complete trash and outdated

9:Hackers + more glitches are starting to be a problem on SM now
Example : Ryan/Ken ramos

Those are my personal thoughts , im just gonna sit here and wait for me to be banned like WarrMachine , sorry for any typo mistakes i did , im not really that good in english language

PS : I love apples

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 Post subject: Re: Why "Super Mechs" sucks now
PostPosted: Wed Jan 25, 2017 8:21 am 
Private
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Joined: Tue Jun 27, 2017 1:48 pm
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nerf god mode nerf axes nerf hammers buff swords buff ultraspade, electron defence, lava scope and metrolens buff buff buff


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 Post subject: Re: Why "Super Mechs" sucks now
PostPosted: Wed Jan 25, 2017 9:42 am 
First Lieutenant
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winglet789 wrote:
I bet im going to end up being banned like WarrMachine if i say this , but who cares about playing this game anyway if all you see during your gameplay are the current OP meta twin breaker and ultra nova mechs anyway , here are my personal thoughts

1: Why the kits are removed ? as you can see on one of my post before , i found a method to adjust your mech to have a better cooldown method with kits , since they are removed , either you get heat controls or accept roasted to death with lava sprays which you see everywhere now

2:Theres no such thing as Building your own mech , all you do is spend tokens and follow one of the most OP mech out there , using anything else other than the current OP meta mechs will end up with loses instead

3: Heat mechs : Long before , having 85-95 cooldown is considered good since the existence of the non energy consumption axes/hammers and lava sprays , you need atleast 150 cooldown per turn if you wanna survive , how do you get this rediculous cooldown ? heat controls ofcourse ! Since the existence of the weapons mentioned above , you are literaly forced to get heat controls or accept your to lose every time you see lava sprays

4: Energy mechs : Back then , energy mechs use a big consume of their own energy to drain the enemy and deal extra damage , since the existence of the electro piercing shotgun and electric mass , you dont

5:Physical mechs : Undefeatable ,No need for energy , no worries about cooldown , by the time you drain physical mechs's energy bar to zero he already dragged 2/3 of your HP bar

6:You cant do anything to improve yourself if you dont own any important items
Example : Heat controls , god mode , the meta evil drones , ect

7:The mythical vault is huge , yet 75% items in it are complete trash items
Examples : Cooldown/regen blockers , yoshimo legs ,needle blasters,death punch , Heat/Energy Piercing shotgun mk3, sparks , meltdown, electric discharger , generator breaker, Any mythical torso other than god mode

8:Mythicals are important for your mechs to fight others , but you cant stand a chance fighting against other people without a full mythical mechs
Devs : We already give people chances to get free mythical chances
Answer : By the time you already gather enough myths for a proper good meta mech , 10 more OP meta myths are already released making the mech that you spent your time building become complete trash and outdated

9:Hackers + more glitches are starting to be a problem on SM now
Example : Ryan/Ken ramos

Those are my personal thoughts , im just gonna sit here and wait for me to be banned like WarrMachine , sorry for any typo mistakes i did , im not really that good in english language

PS : I love apples


That dark purple font is painful to read.

_________________
Roses are red
Violets are blue
Idfwu


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 Post subject: Re: Why "Super Mechs" sucks now
PostPosted: Wed Jan 25, 2017 9:48 am 
First Lieutenant
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Joined: Sat Dec 17, 2016 12:52 pm
Posts: 485
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winglet789 wrote:
I bet im going to end up being banned like WarrMachine if i say this , but who cares about playing this game anyway if all you see during your gameplay are the current OP meta twin breaker and ultra nova mechs anyway , here are my personal thoughts

1: Why the kits are removed ? as you can see on one of my post before , i found a method to adjust your mech to have a better cooldown method with kits , since they are removed , either you get heat controls or accept roasted to death with lava sprays which you see everywhere now

2:Theres no such thing as Building your own mech , all you do is spend tokens and follow one of the most OP mech out there , using anything else other than the current OP meta mechs will end up with loses instead

3: Heat mechs : Long before , having 85-95 cooldown is considered good since the existence of the non energy consumption axes/hammers and lava sprays , you need atleast 150 cooldown per turn if you wanna survive , how do you get this rediculous cooldown ? heat controls ofcourse ! Since the existence of the weapons mentioned above , you are literaly forced to get heat controls or accept your to lose every time you see lava sprays

4: Energy mechs : Back then , energy mechs use a big consume of their own energy to drain the enemy and deal extra damage , since the existence of the electro piercing shotgun and electric mass , you dont

5:Physical mechs : Undefeatable ,No need for energy , no worries about cooldown , by the time you drain physical mechs's energy bar to zero he already dragged 2/3 of your HP bar

6:You cant do anything to improve yourself if you dont own any important items
Example : Heat controls , god mode , the meta evil drones , ect

7:The mythical vault is huge , yet 75% items in it are complete trash items
Examples : Cooldown/regen blockers , yoshimo legs ,needle blasters,death punch , Heat/Energy Piercing shotgun mk3, sparks , meltdown, electric discharger , generator breaker, Any mythical torso other than god mode

8:Mythicals are important for your mechs to fight others , but you cant stand a chance fighting against other people without a full mythical mechs
Devs : We already give people chances to get free mythical chances
Answer : By the time you already gather enough myths for a proper good meta mech , 10 more OP meta myths are already released making the mech that you spent your time building become complete trash and outdated

9:Hackers + more glitches are starting to be a problem on SM now
Example : Ryan/Ken ramos

Those are my personal thoughts , im just gonna sit here and wait for me to be banned like WarrMachine , sorry for any typo mistakes i did , im not really that good in english language

PS : I love apples

If you ban him for this pls ban me too. This is what the devs keep ignoring.

_________________
Image
Hello incompetent admins/devs
Add back color kits
Add access to low level items
Remove pads
Balance mythicals
Etc


Top
 

 Post subject: Re: Why "Super Mechs" sucks now
PostPosted: Wed Jan 25, 2017 9:53 am 
Maintenance & PR Team
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Why are you guys thinking about getting yourselves banned? Ain't nothing wrong with expressing your thoughts about the game now right?

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This.... is.... me.

~3L-UZ: Luxx


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