It is currently Sun Feb 26, 2017 2:40 am

All times are UTC - 5 hours



Forum rules


*Be respectful at all times!

* Only one thread for each player please.



Post new topic Reply to topic  [ 4 posts ] 
Author Message
 Post subject: idea`s for the future update!!??
PostPosted: Sun Jan 08, 2017 2:43 pm 
Private
Private
 Profile

Joined: Sun Nov 29, 2015 6:13 am
Posts: 6
personaly i think that the game is slowly deveoping right now .
cause of all difficultes that developer facing in adding new weaon . :(
such as adding new weapon cauld overwhelm older ones :o
so i have and idea rather than just slowly adding new weapon and turso .
!!!!??????
anew archetype of weapon currently there is just 3 but it will make the game more diversity and there will be more stratigy to choose from e.g
toxic weapon green andd ideas that can cause extra damage after they hit their shot and every or for specific number of turn they could cause extra damage like 5 or depend on :mrgreen: :mrgreen:
or freeze they could decrease ur heat and when they get to minus ur capacity u have to heat up :mrgreen: :mrgreen: :mrgreen:
that was it guys let me know what ur thinking


Top
 

 Post subject: Re: idea`s for the future update!!??
PostPosted: Tue Jan 10, 2017 9:33 pm 
Second Lieutenant
Second Lieutenant
User avatar
 Profile

Joined: Sat Dec 17, 2016 12:52 pm
Posts: 273
Location: In my closet, waiting to die
hawraz3 wrote:
personaly i think that the game is slowly deveoping right now .
cause of all difficultes that developer facing in adding new weaon . :(
such as adding new weapon cauld overwhelm older ones :o
so i have and idea rather than just slowly adding new weapon and turso .
!???
anew archetype of weapon currently there is just 3 but it will make the game more diversity and there will be more stratigy to choose from e.g
toxic weapon green andd ideas that can cause extra damage after they hit their shot and every or for specific number of turn they could cause extra damage like 5 or depend on :mrgreen: :mrgreen:
or freeze they could decrease ur heat and when they get to minus ur capacity u have to heat up :mrgreen: :mrgreen: :mrgreen:
that was it guys let me know what ur thinking

This Is a creative and cool idea. I like the idea of adding a toxic element that slowly does damage every turn. However it doesn't seem very viable. Top rank physical mechs knock you out in like 4 -5 turns. The game state has sped up a lot since I last played. I dont see this one as being powerful enough to be useful, however I'm sure there is other stuff to use. Or maybe make the damage per turn very high. It could easily make them OP enough to be mythicals. Or maybe weapons/modules that add health ever turn? We've seen this happen with one of the drones (which I feel is under powered).

_________________
Super mechs ID: Dead Inside~

Image


Top
 

 Post subject: Re: idea`s for the future update!!??
PostPosted: Wed Feb 08, 2017 4:53 am 
Private 1st class
Private 1st class
 Profile

Joined: Wed Feb 25, 2015 5:04 am
Posts: 18
Location: Venezuela/ Maracaibo
Gender: male
I like your ideas +1

_________________
Att- DubBass


Top
 

 Post subject: Re: idea`s for the future update!!??
PostPosted: Sat Feb 25, 2017 12:08 pm 
Lieutenant Major
Lieutenant Major
User avatar
 WWW  Profile

Joined: Wed May 14, 2014 11:16 am
Posts: 1418
Shouldn't that be under "Suggestions" :?:

:?

_________________
---------------------------------------------------------------------------------------------------------
Image
---------------------------------------------------------------------------------------------------------


Top
 

Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 4 posts ] 

All times are UTC - 5 hours



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Copyright Tacticsoft Ltd. 2008   
Updated By phpBBservice.nl